anx.framework/ANX.Framework.Content.Pipeline/Graphics/EnvironmentMapMaterialContent.cs
2012-08-16 14:18:21 +00:00

79 lines
1.8 KiB
C#

#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
#endregion
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Content.Pipeline.Graphics
{
public class EnvironmentMapMaterialContent : MaterialContent
{
public const string AlphaKey = "";
public const string DiffuseColorKey = "";
public const string EmissiveColorKey = "";
public const string EnvironmentMapAmountKey = "";
public const string EnvironmentMapKey = "";
public const string EnvironmentMapSpecularKey = "";
public const string FresnelFactorKey = "";
public const string TextureKey = "";
public EnvironmentMapMaterialContent()
{
}
public Nullable<float> Alpha
{
get;
set;
}
public Nullable<Vector3> DiffuseColor
{
get;
set;
}
public Nullable<Vector3> EmissiveColor
{
get;
set;
}
public ExternalReference<TextureContent> EnvironmentMap
{
get;
set;
}
public Nullable<float> EnvironmentMapAmount
{
get;
set;
}
public Nullable<Vector3> EnvironmentMapSpecular
{
get;
set;
}
public Nullable<float> FresnelFactor
{
get;
set;
}
public ExternalReference<TextureContent> Texture
{
get;
set;
}
}
}