- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
29 lines
407 B
C#
29 lines
407 B
C#
using System;
|
|
using ANX.Framework.NonXNA.PlatformSystem;
|
|
using System.Diagnostics;
|
|
|
|
namespace ANX.PlatformSystem.Linux
|
|
{
|
|
public class LinuxGameTimer : INativeGameTimer
|
|
{
|
|
#region Public
|
|
public long Frequency
|
|
{
|
|
get
|
|
{
|
|
return Stopwatch.Frequency;
|
|
}
|
|
}
|
|
|
|
public long Timestamp
|
|
{
|
|
get
|
|
{
|
|
return Stopwatch.GetTimestamp();
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|