Added Tests for: - DisplayMode - VertexElement - VertexPositionColor (GetHashCode still fails) - VertexPositionColorTexture (GetHashCode still fails) - VertexPositionTexture - VertexPositionNormalTexture
101 lines
4.1 KiB
C#
101 lines
4.1 KiB
C#
using System;
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using ANX.Framework.Graphics;
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using NUnit.Framework;
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using XNAVertexPositionTexture = Microsoft.Xna.Framework.Graphics.VertexPositionTexture;
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using XNAVector3 = Microsoft.Xna.Framework.Vector3;
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using XNAVector2 = Microsoft.Xna.Framework.Vector2;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.TestCenter.Strukturen.Graphics
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{
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class VertexPositionTextureTest
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{
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[Test]
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public void VertexDeclaration()
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{
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var xna = XNAVertexPositionTexture.VertexDeclaration;
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var anx = VertexPositionTexture.VertexDeclaration;
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Assert.AreEqual(xna.VertexStride, anx.VertexStride);
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Assert.AreEqual(xna.Name, anx.Name);
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var xnaElements = xna.GetVertexElements();
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var anxElements = anx.GetVertexElements();
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Assert.AreEqual(xnaElements.Length, anxElements.Length);
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for (int index = 0; index < xnaElements.Length; index++)
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AssertHelper.Compare(xnaElements[index], anxElements[index]);
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}
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[Test]
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public void GetHashCode()
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{
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var xna = new XNAVertexPositionTexture(new XNAVector3(1f, 2f, 3f), new XNAVector2(0.5f, 0.5f));
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var anx = new VertexPositionTexture(new Vector3(1f, 2f, 3f), new Vector2(0.5f, 0.5f));
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AssertHelper.ConvertEquals(xna.GetHashCode(), anx.GetHashCode(), "GetHashCode");
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}
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[Test]
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public void ToString()
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{
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var xna = new XNAVertexPositionTexture(new XNAVector3(1f, 2f, 3f), new XNAVector2(0.5f, 0.5f));
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var anx = new VertexPositionTexture(new Vector3(1f, 2f, 3f), new Vector2(0.5f, 0.5f));
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AssertHelper.ConvertEquals(xna.ToString(), anx.ToString(), "ToString");
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}
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[Test]
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public void Equals0()
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{
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var xna = new XNAVertexPositionTexture(new XNAVector3(1f, 2f, 3f), new XNAVector2(0.5f, 0.5f));
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var anx = new VertexPositionTexture(new Vector3(1f, 2f, 3f), new Vector2(0.5f, 0.5f));
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AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals0");
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}
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[Test]
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public void Equals1()
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{
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var xna = new XNAVertexPositionTexture(new XNAVector3(1f, 2f, 3f), new XNAVector2(0.5f, 0.5f));
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var anx = new VertexPositionTexture(new Vector3(1f, 2f, 3f), new Vector2(0.5f, 0.5f));
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AssertHelper.ConvertEquals(xna.Equals(xna), anx.Equals(anx), "Equals1");
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}
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[Test]
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public void Equals2()
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{
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var xna = new XNAVertexPositionTexture(new XNAVector3(1f, 2f, 3f), new XNAVector2(0.5f, 0.5f));
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var anx = new VertexPositionTexture(new Vector3(1f, 2f, 3f), new Vector2(0.5f, 0.5f));
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AssertHelper.ConvertEquals(xna != xna, anx != anx, "Equals2");
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}
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[Test]
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public void Equals3()
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{
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var xna = new XNAVertexPositionTexture(new XNAVector3(1f, 2f, 3f), new XNAVector2(0.5f, 0.5f));
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var xna2 = new XNAVertexPositionTexture(new XNAVector3(1f, 2f, 3f), XNAVector2.One);
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var anx = new VertexPositionTexture(new Vector3(1f, 2f, 3f), new Vector2(0.5f, 0.5f));
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var anx2 = new VertexPositionTexture(new Vector3(1f, 2f, 3f), Vector2.One);
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AssertHelper.ConvertEquals(xna == xna2, anx == anx2, "Equals3");
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}
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[Test]
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public void Equals4()
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{
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var xna = new XNAVertexPositionTexture(new XNAVector3(1f, 2f, 3f), new XNAVector2(0.5f, 0.5f));
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var xna2 = new XNAVertexPositionTexture(new XNAVector3(1f, 2f, 3f), XNAVector2.One);
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var anx = new VertexPositionTexture(new Vector3(1f, 2f, 3f), new Vector2(0.5f, 0.5f));
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var anx2 = new VertexPositionTexture(new Vector3(1f, 2f, 3f), Vector2.One);
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AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals4");
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}
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}
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}
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