SND\AstrorEnales_cp 1662fbeef1 - Fixed a small bug in the hlsl parser
- Further work on the shader generation
- Started working on shader loading in the RenderSystem
2012-08-16 16:44:35 +00:00

38 lines
711 B
C#

using System;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace DX11MetroShaderGenerator
{
public class CompiledPass
{
public string Name
{
get;
private set;
}
public byte[] VertexShaderCode
{
get;
private set;
}
public byte[] PixelShaderCode
{
get;
private set;
}
public CompiledPass(string setName,
byte[] setVertexShaderCode, byte[] setPixelShaderCode)
{
Name = setName;
VertexShaderCode = setVertexShaderCode;
PixelShaderCode = setPixelShaderCode;
}
}
}