- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
#region Using Statements
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using System;
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using System.IO;
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using ANX.Framework.NonXNA;
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using NUnit.Framework;
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#endregion // Using Statements
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using ANXStorageDevice = ANX.Framework.Storage.StorageDevice;
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using ANXStorageContainer = ANX.Framework.Storage.StorageContainer;
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using ANXStorageDeviceNotConnectedException = ANX.Framework.Storage.StorageDeviceNotConnectedException;
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using ANXPlayerIndex = ANX.Framework.PlayerIndex;
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using XNAStorageDevice = Microsoft.Xna.Framework.Storage.StorageDevice;
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using XNAStorageContainer = Microsoft.Xna.Framework.Storage.StorageContainer;
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using XNAStorageDeviceNotConnectedException = Microsoft.Xna.Framework.Storage.StorageDeviceNotConnectedException;
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using XNAPlayerIndex = Microsoft.Xna.Framework.PlayerIndex;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.TestCenter.Strukturen.Storage
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{
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//TODO:[TestFixture]
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class StorageContainerTest
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{
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}
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}
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