113 lines
6.4 KiB
C#
113 lines
6.4 KiB
C#
#region Using Statements
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using System;
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using NUnit.Framework;
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#endregion // Using Statements
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using XNAGamePadButtons = Microsoft.Xna.Framework.Input.GamePadButtons;
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using ANXGamePadButtons = ANX.Framework.Input.GamePadButtons;
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using XNAGamePadThumbSticks = Microsoft.Xna.Framework.Input.GamePadThumbSticks;
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using ANXGamePadThumbSticks = ANX.Framework.Input.GamePadThumbSticks;
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using XNAVector2 = Microsoft.Xna.Framework.Vector2;
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using ANXVector2 = ANX.Framework.Vector2;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.TestCenter.Strukturen.Input
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{
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[TestFixture]
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class GamePadThumbSticksTest
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{
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#region TestCase
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static object[] twofloats =
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{
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat,DataFactory.RandomFloat, DataFactory.RandomFloat},
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat,DataFactory.RandomFloat, DataFactory.RandomFloat},
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat,DataFactory.RandomFloat, DataFactory.RandomFloat},
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat,DataFactory.RandomFloat, DataFactory.RandomFloat},
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat,DataFactory.RandomFloat, DataFactory.RandomFloat},
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat,DataFactory.RandomFloat, DataFactory.RandomFloat},
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new object[]{-2,-2,-2,-2}
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};
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#endregion
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[TestCaseSource("twofloats")]
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public void Left(float leftX, float leftY,float rightX,float rightY)
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{
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ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX,leftY),new ANXVector2(rightX,rightY));
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XNAGamePadThumbSticks xna = new XNAGamePadThumbSticks(new XNAVector2(leftX,leftY),new XNAVector2(rightX,rightY));
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AssertHelper.ConvertEquals(xna.Left, anx.Left, "Left");
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}
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[TestCaseSource("twofloats")]
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public void Right(float leftX, float leftY, float rightX, float rightY)
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{
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ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX, leftY), new ANXVector2(rightX, rightY));
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XNAGamePadThumbSticks xna = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY));
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AssertHelper.ConvertEquals(xna.Right, anx.Right, "Right");
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}
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[TestCaseSource("twofloats")]
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public void ToString(float leftX, float leftY,float rightX,float rightY)
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{
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ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX, leftY), new ANXVector2(rightX, rightY));
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XNAGamePadThumbSticks xna = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY));
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AssertHelper.ConvertEquals(xna.ToString(), anx.ToString(), "ToString");
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}
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[TestCaseSource("twofloats")]
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public void Equals(float leftX, float leftY,float rightX,float rightY)
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{
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ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX,leftY),new ANXVector2(rightX,rightY));
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XNAGamePadThumbSticks xna = new XNAGamePadThumbSticks(new XNAVector2(leftX,leftY),new XNAVector2(rightX,rightY));
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ANXGamePadThumbSticks anx2 = new ANXGamePadThumbSticks(new ANXVector2(leftX, leftY), new ANXVector2(rightX, rightY));
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XNAGamePadThumbSticks xna2 = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY));
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AssertHelper.ConvertEquals(xna == xna2, anx == anx2, "Equals");
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}
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[TestCaseSource("twofloats")]
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public void Equals2(float leftX, float leftY,float rightX,float rightY)
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{
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ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX,leftY),new ANXVector2(rightX,rightY));
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XNAGamePadThumbSticks xna = new XNAGamePadThumbSticks(new XNAVector2(leftX,leftY),new XNAVector2(rightX,rightY));
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ANXGamePadThumbSticks anx2 = new ANXGamePadThumbSticks(new ANXVector2(leftX, leftY), new ANXVector2(rightX, rightY));
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XNAGamePadThumbSticks xna2 = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY));
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AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals2");
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}
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[TestCaseSource("twofloats")]
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public void Equals3(float leftX, float leftY, float rightX, float rightY)
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{
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ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX, leftY), new ANXVector2(rightX, rightY));
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XNAGamePadThumbSticks xna = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY));
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AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals3");
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}
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[TestCaseSource("twofloats")]
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public void NotEquals(float leftX, float leftY,float rightX,float rightY)
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{
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ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX,leftY),new ANXVector2(rightX,rightY));
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XNAGamePadThumbSticks xna = new XNAGamePadThumbSticks(new XNAVector2(leftX,leftY),new XNAVector2(rightX,rightY));
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while (leftX == leftY)
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{
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leftX = DataFactory.RandomFloat;
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}
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ANXGamePadThumbSticks anx2 = new ANXGamePadThumbSticks(new ANXVector2(leftX, leftY), new ANXVector2(rightX, rightY));
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XNAGamePadThumbSticks xna2 = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY));
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AssertHelper.ConvertEquals(xna != xna2, anx != anx2, "NotEquals");
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}
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[TestCaseSource("twofloats")]
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public void GetHashCode(float leftX, float leftY, float rightX, float rightY)
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{
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ANXGamePadThumbSticks anx = new ANXGamePadThumbSticks(new ANXVector2(leftX, leftY), new ANXVector2(rightX, rightY));
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XNAGamePadThumbSticks xna = new XNAGamePadThumbSticks(new XNAVector2(leftX, leftY), new XNAVector2(rightX, rightY));
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AssertHelper.ConvertEquals(xna.GetHashCode(), anx.GetHashCode(), "GetHashCode");
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}
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}
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}
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