anx.framework/lib/nant-0.91/doc/help/functions/platform.is-win32().html
Glatzemann 39dc83d33e added NAnt 0.91 build system to the lib folder
added build folder
added build script for release build of ANX.Framework and all RenderSystems
fixed some issues in projects regarding compiler directives
removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders.
started Wiki documentation for custom build switches (e.g. extended mode)
2011-11-18 11:04:26 +00:00

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<title>platform::is-win32 Function</title>
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v0.91</td>
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<h1>platform::is-win32</h1>
<p>
<i>(Deprecated)</i>
</p>
<p> Checks whether NAnt is running on Windows (and not just 32-bit Windows as the name may lead you to believe). </p>
<h3>Usage</h3>
<code>bool platform::is-win32()
</code>
<p />
<h3>Return Value</h3>
<b>true</b> if NAnt is running on Windows; otherwise, <b>false</b>. <h3>Requirements</h3><div style="margin-left: 20px;"><b>Assembly:</b> NAnt.Core (0.91.4312.0)
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