223 lines
6.7 KiB
C#
223 lines
6.7 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
|
|
#region License
|
|
|
|
//
|
|
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
|
|
//
|
|
// This file is released under the Ms-PL license.
|
|
//
|
|
//
|
|
//
|
|
// Microsoft Public License (Ms-PL)
|
|
//
|
|
// This license governs use of the accompanying software. If you use the software, you accept this license.
|
|
// If you do not accept the license, do not use the software.
|
|
//
|
|
// 1.Definitions
|
|
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
|
|
// here as under U.S. copyright law.
|
|
// A "contribution" is the original software, or any additions or changes to the software.
|
|
// A "contributor" is any person that distributes its contribution under this license.
|
|
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
|
|
//
|
|
// 2.Grant of Rights
|
|
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
|
|
// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
|
|
// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
|
|
// or any derivative works that you create.
|
|
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
|
|
// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
|
|
// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
|
|
// in the software or derivative works of the contribution in the software.
|
|
//
|
|
// 3.Conditions and Limitations
|
|
// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
|
|
// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
|
|
// patent license from such contributor to the software ends automatically.
|
|
// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
|
|
// notices that are present in the software.
|
|
// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
|
|
// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
|
|
// object code form, you may only do so under a license that complies with this license.
|
|
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
|
|
// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
|
|
// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
|
|
// particular purpose and non-infringement.
|
|
|
|
#endregion // License
|
|
|
|
namespace ANX.Framework
|
|
{
|
|
public class CurveKeyCollection : ICollection<CurveKey>,
|
|
IEnumerable<CurveKey>, IEnumerable
|
|
{
|
|
#region Private
|
|
private List<CurveKey> keys;
|
|
#endregion
|
|
|
|
#region Public
|
|
public int Count
|
|
{
|
|
get
|
|
{
|
|
return keys.Count;
|
|
}
|
|
}
|
|
|
|
public bool IsReadOnly
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public CurveKey this[int index]
|
|
{
|
|
get
|
|
{
|
|
return keys[index];
|
|
}
|
|
set
|
|
{
|
|
if (value == null)
|
|
throw new ArgumentNullException();
|
|
|
|
if (index >= keys.Count)
|
|
throw new IndexOutOfRangeException();
|
|
//if fitting add here
|
|
if (keys[index].Position == value.Position)
|
|
keys[index] = value;
|
|
else
|
|
{
|
|
//if not let it be sorted
|
|
keys.RemoveAt(index);
|
|
keys.Add(value);
|
|
}
|
|
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Constructor
|
|
public CurveKeyCollection()
|
|
{
|
|
keys = new List<CurveKey>();
|
|
}
|
|
#endregion
|
|
|
|
#region Add
|
|
public void Add(CurveKey item)
|
|
{
|
|
if (item == null)
|
|
{
|
|
throw new ArgumentNullException();
|
|
}
|
|
// keys.Add(item);
|
|
|
|
if (this.keys.Count == 0)
|
|
{
|
|
//No list items
|
|
this.keys.Add(item);
|
|
return;
|
|
}
|
|
if (item.CompareTo(this[Count - 1]) > 0)
|
|
{
|
|
//Bigger than Max
|
|
this.keys.Add(item);
|
|
return;
|
|
}
|
|
int min = 0;
|
|
int max = Count - 1;
|
|
while ((max - min) > 1)
|
|
{
|
|
//Find half point
|
|
int half = min + ((max - min) / 2);
|
|
//Compare if it's bigger or smaller than the current item.
|
|
int comp = item.CompareTo(this[half]);
|
|
if (comp == 0)
|
|
{
|
|
//Item is equal to half point
|
|
this.keys.Insert(half+1, item);
|
|
return;
|
|
}
|
|
else if (comp < 0) max = half; //Item is smaller
|
|
else min = half; //Item is bigger
|
|
}
|
|
if (item.CompareTo(this[min]) <= 0) this.keys.Insert(min, item);
|
|
else this.keys.Insert(min + 1, item);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Clear
|
|
public void Clear()
|
|
{
|
|
keys.Clear();
|
|
}
|
|
#endregion
|
|
|
|
#region Contains
|
|
public bool Contains(CurveKey item)
|
|
{
|
|
return keys.Contains(item);
|
|
}
|
|
#endregion
|
|
|
|
#region CopyTo
|
|
public void CopyTo(CurveKey[] array, int arrayIndex)
|
|
{
|
|
keys.CopyTo(array, arrayIndex);
|
|
}
|
|
#endregion
|
|
|
|
#region Remove
|
|
public bool Remove(CurveKey item)
|
|
{
|
|
return keys.Remove(item);
|
|
}
|
|
#endregion
|
|
|
|
#region RemoveAt
|
|
public void RemoveAt(int index)
|
|
{
|
|
keys.RemoveAt(index);
|
|
|
|
}
|
|
#endregion
|
|
|
|
#region IndexOf
|
|
public int IndexOf(CurveKey item)
|
|
{
|
|
return keys.IndexOf(item);
|
|
}
|
|
#endregion
|
|
|
|
#region Clone
|
|
public CurveKeyCollection Clone()
|
|
{
|
|
CurveKeyCollection result = new CurveKeyCollection();
|
|
foreach (CurveKey key in this.keys)
|
|
result.Add(key);
|
|
return result;
|
|
|
|
}
|
|
#endregion
|
|
|
|
#region GetEnumerator
|
|
public IEnumerator<CurveKey> GetEnumerator()
|
|
{
|
|
return keys.GetEnumerator();
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return ((IEnumerable)keys).GetEnumerator();
|
|
}
|
|
#endregion
|
|
}
|
|
}
|