Glatzemann 1896545e0c extended msi installer
fixed CurveKey operator == and !=
2011-11-22 11:59:35 +00:00

208 lines
6.3 KiB
C#

using System;
#region License
//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license.
// If you do not accept the license, do not use the software.
//
// 1.Definitions
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
// here as under U.S. copyright law.
// A "contribution" is the original software, or any additions or changes to the software.
// A "contributor" is any person that distributes its contribution under this license.
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
// or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
// in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends automatically.
// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
// object code form, you may only do so under a license that complies with this license.
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
// particular purpose and non-infringement.
#endregion // License
namespace ANX.Framework
{
public class CurveKey : IEquatable<CurveKey>, IComparable<CurveKey>
{
#region Public
public float Position
{
get;
private set;
}
public float Value
{
get;
set;
}
public float TangentIn
{
get;
set;
}
public float TangentOut
{
get;
set;
}
public CurveContinuity Continuity
{
get;
set;
}
#endregion
#region Constructor
public CurveKey(float position, float value)
: this(position, value, 0f, 0f, CurveContinuity.Smooth)
{
}
public CurveKey(float position, float value, float tangentIn,
float tangentOut)
: this(position, value, tangentIn, tangentOut, CurveContinuity.Smooth)
{
}
public CurveKey(float position, float value, float tangentIn,
float tangentOut, CurveContinuity continuity)
{
Position = position;
Value = value;
TangentIn = tangentIn;
TangentOut = tangentOut;
Continuity = continuity;
}
#endregion
#region Clone
public CurveKey Clone()
{
return new CurveKey(Position, Value, TangentIn, TangentOut, Continuity);
}
#endregion
#region Equals
public bool Equals(CurveKey other)
{
if (other != null)
{
return other.Position == Position &&
other.Value == Value &&
other.TangentIn == TangentIn &&
other.TangentOut == TangentOut &&
other.Continuity == Continuity;
}
return false;
}
public override bool Equals(object obj)
{
if (obj == null && obj.GetType() == typeof(CurveKey))
{
return this == (CurveKey)obj;
}
return false;
}
#endregion
#region GetHashCode
public override int GetHashCode()
{
return Position.GetHashCode() + Value.GetHashCode() +
TangentIn.GetHashCode() + TangentOut.GetHashCode() +
Continuity.GetHashCode();
}
#endregion
#region Equality
public static bool operator ==(CurveKey a, CurveKey b)
{
if (null == a as Object)
{
return null == b as Object;
}
if (null == b as Object)
{
return null == a as Object;
}
return a.Position == b.Position &&
a.Value == b.Value &&
a.TangentIn == b.TangentIn &&
a.TangentOut == b.TangentOut &&
a.Continuity == b.Continuity;
}
#endregion
#region Inequality
public static bool operator !=(CurveKey a, CurveKey b)
{
if (null == a as Object)
{
return null != b as Object;
}
if (null == b as Object)
{
return null != a as Object;
}
return a.Position != b.Position ||
a.Value != b.Value ||
a.TangentIn != b.TangentIn ||
a.TangentOut != b.TangentOut ||
a.Continuity != b.Continuity;
}
#endregion
#region CompareTo
public int CompareTo(CurveKey other)
{
if (Position == other.Position)
{
return 0;
}
return Position >= other.Position ?
1 :
-1;
}
#endregion
}
}