anx.framework/ANX.Framework/Graphics/VertexBufferBinding.cs
Glatzemann fa32fcea55 added some tests
added some developer attributes
completed some more classes
2015-03-15 01:11:47 +01:00

77 lines
1.8 KiB
C#

#region Using Statements
using System;
using ANX.Framework.NonXNA.Development;
#endregion
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Graphics
{
[PercentageComplete(100)]
[Developer("Glatzemann")]
[TestState(TestStateAttribute.TestState.Untested)]
public struct VertexBufferBinding
{
#region Private
private VertexBuffer vertexBuffer;
private int instanceFrequency;
private int vertexOffset;
#endregion
#region Public
public VertexBuffer VertexBuffer
{
get
{
return this.vertexBuffer;
}
}
public int InstanceFrequency
{
get
{
return this.instanceFrequency;
}
}
public int VertexOffset
{
get
{
return this.vertexOffset;
}
}
#endregion
public VertexBufferBinding(VertexBuffer vertexBuffer)
{
this.vertexBuffer = vertexBuffer;
this.vertexOffset = 0;
this.instanceFrequency = 0;
}
public VertexBufferBinding(VertexBuffer vertexBuffer, int vertexOffset)
{
this.vertexBuffer = vertexBuffer;
this.vertexOffset = vertexOffset;
this.instanceFrequency = 0;
}
public VertexBufferBinding(VertexBuffer vertexBuffer, int vertexOffset, int instanceFrequency)
{
this.vertexBuffer = vertexBuffer;
this.vertexOffset = vertexOffset;
this.instanceFrequency = instanceFrequency;
}
public static implicit operator VertexBufferBinding(VertexBuffer vertexBuffer)
{
return new VertexBufferBinding(vertexBuffer);
}
}
}