anx.framework/ANX.Framework/Media/ArtistCollection.cs
SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

70 lines
1.1 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Media
{
public sealed class ArtistCollection
: IEnumerable<Artist>, IEnumerable, IDisposable
{
private List<Artist> artists;
public bool IsDisposed
{
get;
private set;
}
public int Count
{
get
{
return artists.Count;
}
}
public Artist this[int index]
{
get
{
return artists[index];
}
}
public ArtistCollection()
{
artists = new List<Artist>();
IsDisposed = false;
}
~ArtistCollection()
{
Dispose();
}
#region GetEnumerator
public IEnumerator<Artist> GetEnumerator()
{
return artists.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return artists.GetEnumerator();
}
#endregion
#region Dispose
public void Dispose()
{
IsDisposed = true;
artists.Clear();
}
#endregion
}
}