- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
70 lines
1.1 KiB
C#
70 lines
1.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Media
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{
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public sealed class ArtistCollection
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: IEnumerable<Artist>, IEnumerable, IDisposable
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{
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private List<Artist> artists;
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public bool IsDisposed
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{
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get;
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private set;
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}
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public int Count
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{
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get
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{
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return artists.Count;
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}
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}
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public Artist this[int index]
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{
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get
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{
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return artists[index];
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}
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}
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public ArtistCollection()
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{
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artists = new List<Artist>();
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IsDisposed = false;
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}
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~ArtistCollection()
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{
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Dispose();
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}
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#region GetEnumerator
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public IEnumerator<Artist> GetEnumerator()
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{
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return artists.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return artists.GetEnumerator();
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}
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#endregion
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#region Dispose
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public void Dispose()
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{
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IsDisposed = true;
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artists.Clear();
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}
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#endregion
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}
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}
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