- Refactored the AddIn-System to allow merged assemblies (for metro, android, etc. later on) - Added empty PsVita Sound and Media System modules - Fixed 2 small missing excludes in the build script - Cleaned the License headers in the shader files - Some other refactorings
50 lines
1.7 KiB
C#
50 lines
1.7 KiB
C#
using System;
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using System.Collections;
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using System.ComponentModel;
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using System.Globalization;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Design
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{
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#if !WINDOWSMETRO //TODO: search replacement for Win8
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public class RectangleConverter : MathTypeConverter
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{
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public RectangleConverter()
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{
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base.propertyDescriptions = MathTypeConverter.CreateFieldDescriptor<Rectangle>("X", "Y", "Width", "Height");
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supportStringConvert = false;
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}
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public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
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{
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if (destinationType == null)
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throw new ArgumentNullException("destinationType");
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if (value is Rectangle)
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{
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Rectangle instance = (Rectangle)value;
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if (IsTypeInstanceDescriptor(destinationType))
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return CreateInstanceDescriptor<Rectangle>(new object[] { instance.X, instance.Y, instance.Width,
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instance.Height });
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}
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return base.ConvertTo(context, culture, value, destinationType);
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}
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public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues)
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{
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if (propertyValues == null)
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throw new ArgumentNullException("propertyValues");
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return new Rectangle((int)propertyValues["X"], (int)propertyValues["Y"], (int)propertyValues["Width"], (int)propertyValues["Height"]);
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}
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}
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#endif
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}
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