SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

102 lines
3.2 KiB
C#

#region Using Statements
using System;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Graphics.PackedVector
{
public struct Rgba1010102 : IPackedVector<uint>, IEquatable<Rgba1010102>, IPackedVector
{
private uint packedValue;
public Rgba1010102(float x, float y, float z, float w)
{
uint r = (uint)(MathHelper.Clamp(x, 0f, 1f) * 1023f);
uint g = (uint)(MathHelper.Clamp(y, 0f, 1f) * 1023f) << 10;
uint b = (uint)(MathHelper.Clamp(z, 0f, 1f) * 1023f) << 20;
uint a = (uint)(MathHelper.Clamp(w, 0f, 1f) * 3f) << 30;
this.packedValue = (uint)(r | g | b | a);
}
public Rgba1010102(Vector4 vector)
{
uint r = (uint)(MathHelper.Clamp(vector.X, 0f, 1f) * 1023f);
uint g = (uint)(MathHelper.Clamp(vector.Y, 0f, 1f) * 1023f) << 10;
uint b = (uint)(MathHelper.Clamp(vector.Z, 0f, 1f) * 1023f) << 20;
uint a = (uint)(MathHelper.Clamp(vector.W, 0f, 1f) * 3f) << 30;
this.packedValue = (uint)(r | g | b | a);
}
public uint PackedValue
{
get
{
return this.packedValue;
}
set
{
this.packedValue = value;
}
}
public Vector4 ToVector4()
{
return new Vector4(((packedValue >> 0) & 1023) / 1023.0f,
((packedValue >> 10) & 1023) / 1023.0f,
((packedValue >> 20) & 1023) / 1023.0f,
((packedValue >> 30) & 3) / 3.0f);
}
void IPackedVector.PackFromVector4(Vector4 vector)
{
uint r = (uint)(MathHelper.Clamp(vector.X, 0f, 1f) * 1023f);
uint g = (uint)(MathHelper.Clamp(vector.Y, 0f, 1f) * 1023f) << 10;
uint b = (uint)(MathHelper.Clamp(vector.Z, 0f, 1f) * 1023f) << 20;
uint a = (uint)(MathHelper.Clamp(vector.W, 0f, 1f) * 3f) << 30;
this.packedValue = (uint)(r | g | b | a);
}
public override bool Equals(object obj)
{
if (obj != null && obj.GetType() == this.GetType())
{
return this == (Rgba1010102)obj;
}
return false;
}
public bool Equals(Rgba1010102 other)
{
return this.packedValue == other.packedValue;
}
public override string ToString()
{
return this.ToVector4().ToString();
}
public override int GetHashCode()
{
return this.packedValue.GetHashCode();
}
public static bool operator ==(Rgba1010102 lhs, Rgba1010102 rhs)
{
return lhs.packedValue == rhs.packedValue;
}
public static bool operator !=(Rgba1010102 lhs, Rgba1010102 rhs)
{
return lhs.packedValue != rhs.packedValue;
}
}
}