SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

131 lines
4.3 KiB
C#

#region Using Statements
using System;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Graphics.PackedVector
{
public struct NormalizedShort4 : IPackedVector<ulong>, IEquatable<NormalizedShort4>, IPackedVector
{
private ulong packedValue;
private const float max = (float)(65535 >> 1);
private const float oneOverMax = 1f / max;
private const uint mask = (uint)(65536 >> 1);
public NormalizedShort4(float x, float y, float z, float w)
{
ulong b1 = (ulong)(((long)MathHelper.Clamp(x * max, -max, max) & 65535) << 0);
ulong b2 = (ulong)(((long)MathHelper.Clamp(y * max, -max, max) & 65535) << 16);
ulong b3 = (ulong)(((long)MathHelper.Clamp(z * max, -max, max) & 65535) << 32);
ulong b4 = (ulong)(((long)MathHelper.Clamp(w * max, -max, max) & 65535) << 48);
this.packedValue = (ulong)(b1 | b2 | b3 | b4);
}
public NormalizedShort4(Vector4 vector)
{
ulong b1 = (ulong)(((long)MathHelper.Clamp(vector.X * max, -max, max) & 65535) << 0);
ulong b2 = (ulong)(((long)MathHelper.Clamp(vector.Y * max, -max, max) & 65535) << 16);
ulong b3 = (ulong)(((long)MathHelper.Clamp(vector.Z * max, -max, max) & 65535) << 32);
ulong b4 = (ulong)(((long)MathHelper.Clamp(vector.W * max, -max, max) & 65535) << 48);
this.packedValue = (ulong)(b1 | b2 | b3 | b4);
}
public ulong PackedValue
{
get
{
return this.packedValue;
}
set
{
this.packedValue = value;
}
}
public Vector4 ToVector4()
{
Vector4 vector;
vector.X = convert(0xffff, (ulong)this.packedValue);
vector.Y = convert(0xffff, (ulong)(this.packedValue >> 16));
vector.Z = convert(0xffff, (ulong)(this.packedValue >> 32));
vector.W = convert(0xffff, (ulong)(this.packedValue >> 48));
return vector;
}
private static float convert(uint bitmask, ulong value)
{
if ((value & mask) != 0)
{
if ((value & 65535) >= mask)
{
return -1f;
}
value |= ~bitmask;
}
else
{
value &= 65535;
}
return (((float)value) * oneOverMax);
}
void IPackedVector.PackFromVector4(Vector4 vector)
{
ulong b1 = (ulong)(((long)MathHelper.Clamp(vector.X * max, -max, max) & 65535) << 0);
ulong b2 = (ulong)(((long)MathHelper.Clamp(vector.Y * max, -max, max) & 65535) << 16);
ulong b3 = (ulong)(((long)MathHelper.Clamp(vector.Z * max, -max, max) & 65535) << 32);
ulong b4 = (ulong)(((long)MathHelper.Clamp(vector.W * max, -max, max) & 65535) << 48);
this.packedValue = (ulong)(b1 | b2 | b3 | b4);
}
Vector4 IPackedVector.ToVector4()
{
return this.ToVector4();
}
public override bool Equals(object obj)
{
if (obj != null && obj.GetType() == this.GetType())
{
return this == (NormalizedShort4)obj;
}
return false;
}
public bool Equals(NormalizedShort4 other)
{
return this.packedValue == other.packedValue;
}
public override string ToString()
{
return this.packedValue.ToString("X16");
}
public override int GetHashCode()
{
return this.packedValue.GetHashCode();
}
public static bool operator ==(NormalizedShort4 lhs, NormalizedShort4 rhs)
{
return lhs.packedValue == rhs.packedValue;
}
public static bool operator !=(NormalizedShort4 lhs, NormalizedShort4 rhs)
{
return lhs.packedValue != rhs.packedValue;
}
}
}