- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
94 lines
2.9 KiB
C#
94 lines
2.9 KiB
C#
#region Using Statements
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using System;
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#endregion // Using Statements
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Graphics.PackedVector
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{
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public struct HalfVector4 : IPackedVector<ulong>, IEquatable<HalfVector4>, IPackedVector
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{
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private ulong packedValue;
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public HalfVector4(float x, float y, float z, float w)
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{
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this.packedValue = (ulong)HalfTypeHelper.convert(x)
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| (ulong)HalfTypeHelper.convert(y) << 16
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| (ulong)HalfTypeHelper.convert(z) << 32
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| (ulong)HalfTypeHelper.convert(w) << 48;
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}
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public HalfVector4(Vector4 vector)
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{
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this.packedValue = (ulong)HalfTypeHelper.convert(vector.X)
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| (ulong)HalfTypeHelper.convert(vector.Y) << 16
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| (ulong)HalfTypeHelper.convert(vector.Z) << 32
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| (ulong)HalfTypeHelper.convert(vector.W) << 48;
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}
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public ulong PackedValue
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{
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get
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{
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return this.packedValue;
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}
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set
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{
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this.packedValue = value;
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}
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}
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public Vector4 ToVector4()
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{
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return new Vector4(HalfTypeHelper.convert((ushort)this.packedValue),
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HalfTypeHelper.convert((ushort)(this.packedValue >> 16)),
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HalfTypeHelper.convert((ushort)(this.packedValue >> 32)),
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HalfTypeHelper.convert((ushort)(this.packedValue >> 48))
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);
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}
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void IPackedVector.PackFromVector4(Vector4 vector)
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{
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packedValue = HalfTypeHelper.convert(vector.X) | (uint)HalfTypeHelper.convert(vector.Y) << 16;
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}
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public override bool Equals(object obj)
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{
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if (obj != null && obj.GetType() == this.GetType())
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{
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return this == (HalfVector4)obj;
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}
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return false;
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}
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public bool Equals(HalfVector4 other)
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{
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return this.packedValue == other.packedValue;
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}
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public override string ToString()
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{
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return this.ToVector4().ToString();
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}
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public override int GetHashCode()
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{
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return this.packedValue.GetHashCode();
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}
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public static bool operator ==(HalfVector4 lhs, HalfVector4 rhs)
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{
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return lhs.packedValue == rhs.packedValue;
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}
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public static bool operator !=(HalfVector4 lhs, HalfVector4 rhs)
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{
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return lhs.packedValue != rhs.packedValue;
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}
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}
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}
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