- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
107 lines
1.7 KiB
C#
107 lines
1.7 KiB
C#
using System;
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using System.IO;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Net
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{
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public class PacketWriter : BinaryWriter
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{
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public int Length
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{
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get
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{
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return (int)BaseStream.Length;
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}
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}
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public int Position
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{
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get
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{
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return (int)BaseStream.Position;
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}
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set
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{
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BaseStream.Position = (long)value;
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}
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}
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public PacketWriter()
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: this(0)
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{
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}
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public PacketWriter(int capacity)
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: base(new MemoryStream(capacity))
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{
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}
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public override void Write(float value)
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{
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Write(value);
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}
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public override void Write(double value)
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{
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Write(value);
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}
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public void Write(Vector2 value)
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{
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Write(value.X);
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Write(value.Y);
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}
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public void Write(Vector3 value)
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{
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Write(value.X);
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Write(value.Y);
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Write(value.Z);
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}
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public void Write(Vector4 value)
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{
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Write(value.X);
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Write(value.Y);
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Write(value.Z);
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Write(value.W);
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}
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public void Write(Matrix value)
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{
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Write(value.M11);
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Write(value.M12);
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Write(value.M13);
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Write(value.M14);
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Write(value.M21);
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Write(value.M22);
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Write(value.M23);
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Write(value.M24);
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Write(value.M31);
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Write(value.M32);
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Write(value.M33);
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Write(value.M34);
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Write(value.M41);
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Write(value.M42);
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Write(value.M43);
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Write(value.M44);
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}
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public void Write(Quaternion value)
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{
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Write(value.X);
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Write(value.Y);
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Write(value.Z);
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Write(value.W);
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}
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public void Write(Color value)
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{
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Write(value.PackedValue);
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}
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}
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}
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