96 lines
4.5 KiB
XML
96 lines
4.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ProjectGuid>{9259CC4E-AE6B-403C-8FAB-2408448C3935}</ProjectGuid>
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<ProjectTypeGuids>{BC8A1FFA-BEE3-4634-8014-F334798102B3};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
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<OutputType>AppContainerExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>DualTextureSample</RootNamespace>
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<AssemblyName>DualTextureSample</AssemblyName>
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<DefaultLanguage>en-US</DefaultLanguage>
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<FileAlignment>512</FileAlignment>
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<PackageCertificateKeyFile>Test_TemporaryKey.pfx</PackageCertificateKeyFile>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\x86\Debug\ModernUI</OutputPath>
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<DefineConstants>WINDOWS;TRACE;DEBUG;WINDOWSMETRO;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\x86\Release\ModernUI</OutputPath>
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<DefineConstants>WINDOWS;TRACE;WINDOWSMETRO;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<PlatformTarget>x86</PlatformTarget>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="mscorlib" />
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<Reference Include="System">
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="VertexDualTextureColor.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Game1.cs" />
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<Compile Include="VertexDualTexture.cs" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="Game.ico" />
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<Content Include="GameThumbnail.png" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\ANX.Framework\ANX.Framework_WindowsMetro.csproj">
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<Project>{6899F0C9-70B9-4EB0-9DD3-E598D4BE3E35}</Project>
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<Name>ANX.Framework</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\InputSystems\ANX.InputSystem.Standard\ANX.InputSystem.Standard_WindowsMetro.csproj">
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<Project>{49066074-3B7B-4A55-B122-6BD33AB73558}</Project>
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<Name>ANX.InputSystem.Standard</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\SoundSystems\ANX.SoundSystem.Windows.XAudio\ANX.SoundSystem.Windows.XAudio_WindowsMetro.csproj">
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<Project>{6A582788-C4D2-410C-96CD-177F75712D65}</Project>
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<Name>ANX.SoundSystem.Windows.XAudio</Name>
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</ProjectReference>
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<ProjectReference Include="..\SampleContent\SampleContent.contentproj">
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<Project>{FA6E229D-4504-47B1-8A23-2D3FCC13F778}</Project>
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<Name>SampleContent</Name>
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<XnaReferenceType>Content</XnaReferenceType>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
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<!--
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To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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<ItemGroup>
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<None Include="Test_TemporaryKey.pfx" />
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<AppxManifest Include="Manifest.appxmanifest">
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<SubType>Designer</SubType>
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</AppxManifest>
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<Content Include="Assets\Logo.png" />
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<Content Include="Assets\SmallLogo.png" />
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<Content Include="Assets\SplashScreen.png" />
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<Content Include="Assets\StoreLogo.png" />
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</ItemGroup>
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<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '11.0' ">
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<VisualStudioVersion>11.0</VisualStudioVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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</Project> |