Replaced the old VS templates with ones that offer more flexiblity. Started replacing the Content Project for the samples with our custom project type. Inlcuded a basic not yet working AssimpImporter.
132 lines
6.7 KiB
C#
132 lines
6.7 KiB
C#
/********************************************************************************************
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Copyright (c) Microsoft Corporation
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All rights reserved.
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Microsoft Public License:
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This license governs use of the accompanying software. If you use the software, you
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accept this license. If you do not accept the license, do not use the software.
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1. Definitions
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The terms "reproduce," "reproduction," "derivative works," and "distribution" have the
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same meaning here as under U.S. copyright law.
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A "contribution" is the original software, or any additions or changes to the software.
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A "contributor" is any person that distributes its contribution under this license.
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"Licensed patents" are a contributor's patent claims that read directly on its contribution.
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2. Grant of Rights
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(A) Copyright Grant- Subject to the terms of this license, including the license conditions
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and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
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royalty-free copyright license to reproduce its contribution, prepare derivative works of
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its contribution, and distribute its contribution or any derivative works that you create.
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(B) Patent Grant- Subject to the terms of this license, including the license conditions
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and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
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royalty-free license under its licensed patents to make, have made, use, sell, offer for
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sale, import, and/or otherwise dispose of its contribution in the software or derivative
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works of the contribution in the software.
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3. Conditions and Limitations
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(A) No Trademark License- This license does not grant you rights to use any contributors'
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name, logo, or trademarks.
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(B) If you bring a patent claim against any contributor over patents that you claim are
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infringed by the software, your patent license from such contributor to the software ends
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automatically.
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(C) If you distribute any portion of the software, you must retain all copyright, patent,
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trademark, and attribution notices that are present in the software.
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(D) If you distribute any portion of the software in source code form, you may do so only
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under this license by including a complete copy of this license with your distribution.
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If you distribute any portion of the software in compiled or object code form, you may only
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do so under a license that complies with this license.
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(E) The software is licensed "as-is." You bear the risk of using it. The contributors give
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no express warranties, guarantees or conditions. You may have additional consumer rights
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under your local laws which this license cannot change. To the extent permitted under your
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local laws, the contributors exclude the implied warranties of merchantability, fitness for
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a particular purpose and non-infringement.
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********************************************************************************************/
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.11006.0
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Microsoft.VisualStudio.Project.UnitTests.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.VisualStudio.Project.UnitTests.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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/// <PropertyGroup>
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/// <ProductVersion>8.0.50727</ProductVersion>
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/// <SchemaVersion>2.0</SchemaVersion>
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/// <ProjectGuid>{1231F66C-FF21-4DC6-8EEE-2BA88186DC16}</ProjectGuid>
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/// <AssemblyName>VisualStudio.Project.UnitTests</AssemblyName>
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///
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/// <GlobalProperty>Global</GlobalProperty>
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///
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/// </PropertyGroup>
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/// <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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/// <ConfigProperty>DebugValue</ConfigProperty>
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/// [rest of string was truncated]";.
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/// </summary>
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internal static string TestProject {
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get {
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return ResourceManager.GetString("TestProject", resourceCulture);
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}
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}
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}
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}
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