SND\AstrorEnales_cp 0ef016dc71 - Finished Dx10, Dx11 and Metro AlphaTest.fx and EnvironmentMap.fx shader
- Implemented AlphaTestEffect and EnvironmentMapEffect classes
- Added a lightmap.png and improved the DualTextureSample to show the real deal
- Removed old Metro configurations from csproj-files and converted them anew
- Added DualTextureSample to SampleCatalog.xml
- Fixed a compile error in the PsVitaGameTimer
- PsVitaConverter now removes the not available System.Net reference from projects
2012-09-09 07:55:45 +00:00

25 lines
652 B
C#

using System;
using ANX.Framework.NonXNA;
namespace ModelSample
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
static void Main(string[] args)
{
AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "DirectX10");
//AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "DirectX11");
//AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "OpenGL3");
using (Game1 game = new Game1())
{
game.Run();
}
}
}
}