- Implemented AlphaTestEffect and EnvironmentMapEffect classes - Added a lightmap.png and improved the DualTextureSample to show the real deal - Removed old Metro configurations from csproj-files and converted them anew - Added DualTextureSample to SampleCatalog.xml - Fixed a compile error in the PsVitaGameTimer - PsVitaConverter now removes the not available System.Net reference from projects
25 lines
652 B
C#
25 lines
652 B
C#
using System;
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using ANX.Framework.NonXNA;
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namespace ModelSample
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{
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static class Program
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{
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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static void Main(string[] args)
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{
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AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "DirectX10");
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//AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "DirectX11");
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//AddInSystemFactory.Instance.SetPreferredSystem(AddInType.RenderSystem, "OpenGL3");
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using (Game1 game = new Game1())
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{
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game.Run();
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}
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}
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}
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}
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