52 lines
2.0 KiB
C#
52 lines
2.0 KiB
C#
using System;
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using ANX.Framework.Graphics;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.NonXNA
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{
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public interface INativeGraphicsDevice : IDisposable
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{
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void Clear(ref Color color);
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void Clear(ClearOptions options, Vector4 color, float depth, int stencil);
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void Present();
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void DrawIndexedPrimitives(PrimitiveType primitiveType, int baseVertex, int minVertexIndex, int numVertices, int startIndex, int primitiveCount, IndexBuffer indexBuffer);
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void DrawInstancedPrimitives(PrimitiveType primitiveType, int baseVertex, int minVertexIndex, int numVertices,
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int startIndex, int primitiveCount, int instanceCount);
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void DrawUserIndexedPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int numVertices,
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Array indexData, int indexOffset, int primitiveCount, VertexDeclaration vertexDeclaration,
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IndexElementSize indexFormat) where T : struct, IVertexType;
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void DrawUserPrimitives<T>(PrimitiveType primitiveType, T[] vertexData, int vertexOffset, int primitiveCount,
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VertexDeclaration vertexDeclaration) where T : struct, IVertexType;
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void DrawPrimitives(PrimitiveType primitiveType, int vertexOffset, int primitiveCount);
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#if XNAEXT
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void SetConstantBuffer(int slot, ConstantBuffer constantBuffer);
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#endif
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void SetVertexBuffers(VertexBufferBinding[] vertexBuffers);
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void SetIndexBuffer(IndexBuffer indexBuffer);
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void SetViewport(Viewport viewport);
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void SetRenderTargets(params RenderTargetBinding[] renderTargets);
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void GetBackBufferData<T>(Nullable<Rectangle> rect, T[] data, int startIndex, int elementCount) where T : struct;
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void GetBackBufferData<T>(T[] data) where T : struct;
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void GetBackBufferData<T>(T[] data, int startIndex, int elementCount) where T : struct;
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void ResizeBuffers(PresentationParameters presentationParameters);
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bool VSync { get; set; }
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}
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}
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