SND\AstrorEnales_cp 1662fbeef1 - Fixed a small bug in the hlsl parser
- Further work on the shader generation
- Started working on shader loading in the RenderSystem
2012-08-16 16:44:35 +00:00

55 lines
1.5 KiB
C#

#region Private Members
using System;
using System.Reflection;
#endregion // Private Members
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace StockShaderCodeGenerator
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("ANX.Framework StockShaderCodeGenerator (sscg) Version " + Assembly.GetExecutingAssembly().GetName().Version);
string buildFile;
if (args.Length < 1)
{
Console.WriteLine("No command line arguments provided. Trying to load build.xml from current directory.");
buildFile = "build.xml";
}
else
{
buildFile = args[0];
}
Console.WriteLine("Creating configuration using '{0}' configuration file.", buildFile);
Configuration.LoadConfiguration(buildFile);
if (Configuration.ConfigurationValid)
{
if (Compiler.GenerateShaders())
{
CodeGenerator.Generate();
}
else
{
Console.WriteLine("error while compiling shaders. Code generation skipped...");
}
}
//#if DEBUG
// Console.WriteLine("Press enter to exit.");
// Console.ReadLine();
//#endif
}
}
}