anx.framework/RenderSystems/ANX.RenderSystem.Windows.DX11/ANX.RenderSystem.Windows.DX11.csproj
Glatzemann e1076f8984 added DX11 stock shaders to build system
updated StockShaderCodeGenerator (sscg) to support DX11 shaders
updated the DX11 RenderSystem to be on par with the DX10 RenderSystem (it is currently not working completly because of some issues with shaders)
2011-12-14 11:49:04 +00:00

112 lines
4.9 KiB
XML

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<Compile Include="Creator.cs" />
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<Compile Include="EffectParameter_DX11.cs" />
<Compile Include="EffectPass_DX11.cs" />
<Compile Include="EffectTechnique_DX11.cs" />
<Compile Include="Effect_DX11.cs" />
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Other similar extension points exist, see Microsoft.Common.targets.
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