- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
84 lines
1.4 KiB
C#
84 lines
1.4 KiB
C#
using System;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Media
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{
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public sealed class Playlist : IEquatable<Playlist>, IDisposable
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{
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public bool IsDisposed
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public string Name
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public SongCollection Songs
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public TimeSpan Duration
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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~Playlist()
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{
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Dispose();
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}
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public bool Equals(Playlist other)
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{
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throw new NotImplementedException();
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}
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public override bool Equals(object obj)
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{
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throw new NotImplementedException();
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}
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public void Dispose()
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{
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throw new NotImplementedException();
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}
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public override string ToString()
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{
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throw new NotImplementedException();
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}
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public override int GetHashCode()
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{
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throw new NotImplementedException();
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}
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public static bool operator ==(Playlist first, Playlist second)
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{
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throw new NotImplementedException();
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}
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public static bool operator !=(Playlist first, Playlist second)
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{
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throw new NotImplementedException();
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}
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}
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}
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