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anx.framework
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RenderSystems
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Glatzemann
72f8e735fb
fixed issue
#475
(OpenGL3 RenderSystem SpriteBatch wrong colors)
2011-12-05 09:39:07 +00:00
..
ANX.Framework.Windows.DX10
Fixed issue
#472
. The wrong default depth value was in DirectX10 depth buffer.
2011-12-04 08:10:48 +00:00
ANX.Framework.Windows.GL3
fixed issue
#475
(OpenGL3 RenderSystem SpriteBatch wrong colors)
2011-12-05 09:39:07 +00:00
ANX.RenderSystem.Windows.DX11
added SharpDX.Diagnostics to AddIns using SharpDX for explicit error messages
2011-12-01 06:28:41 +00:00