44 lines
1.6 KiB
C#
44 lines
1.6 KiB
C#
using System;
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using System.Globalization;
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using System.Reflection;
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using ANX.Framework.Graphics;
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using NUnit.Framework;
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using XNAModelBone = Microsoft.Xna.Framework.Graphics.ModelBone;
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using XNAMatrix = Microsoft.Xna.Framework.Matrix;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.TestCenter.Strukturen.Graphics
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{
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class ModelBoneTest
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{
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[Test]
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public void Constructor()
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{
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XNAModelBone xna;
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ModelBone anx;
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CreateBones(out xna, out anx);
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Assert.AreEqual(xna.Name, anx.Name);
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Assert.AreEqual(xna.Index, anx.Index);
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Assert.AreEqual(xna.Parent, anx.Parent);
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Assert.AreEqual(xna.Children, anx.Children);
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AssertHelper.ConvertEquals(xna.Transform, anx.Transform, "Constructor");
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}
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public static void CreateBones(out XNAModelBone xna, out ModelBone anx)
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{
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var xnaParameters = new object[] { "bone1", XNAMatrix.Identity, 15 };
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xna = (XNAModelBone)Activator.CreateInstance(typeof(XNAModelBone),
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BindingFlags.NonPublic | BindingFlags.Instance, null, xnaParameters, CultureInfo.InvariantCulture);
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var anxParameters = new object[] { "bone1", Matrix.Identity, 15 };
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anx = (ModelBone)Activator.CreateInstance(typeof(ModelBone),
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BindingFlags.NonPublic | BindingFlags.Instance, null, anxParameters, CultureInfo.InvariantCulture);
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}
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}
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}
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