Glatzemann 39dc83d33e added NAnt 0.91 build system to the lib folder
added build folder
added build script for release build of ANX.Framework and all RenderSystems
fixed some issues in projects regarding compiler directives
removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders.
started Wiki documentation for custom build switches (e.g. extended mode)
2011-11-18 11:04:26 +00:00

32 lines
735 B
C#

using NAnt.Core;
using NAnt.Core.Attributes;
namespace NAnt.Examples.Tasks {
[TaskName("usertask")]
public class TestTask : Task {
#region Private Instance Fields
private string _message;
#endregion Private Instance Fields
#region Public Instance Properties
[TaskAttribute("message", Required=true)]
public string FileName {
get { return _message; }
set { _message = value; }
}
#endregion Public Instance Properties
#region Override implementation of Task
protected override void ExecuteTask() {
Log(Level.Info, _message.ToUpper());
}
#endregion Override implementation of Task
}
}