anx.framework/ANX.Framework/Content/ContentManager.cs
Glatzemann 571ae26707 - Removed three TODOs from ContentReader.
- Worked on a TODO in AudioEngine
- Worked on TODOs in ContentManager
- fixed another bunch of TODOs which doesn't need work or are very simple and solved directly
2011-12-15 12:59:20 +00:00

267 lines
10 KiB
C#

#region Using Statements
using System;
using System.Collections.Generic;
using System.IO;
#endregion // Using Statements
#region License
//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license.
// If you do not accept the license, do not use the software.
//
// 1.Definitions
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
// here as under U.S. copyright law.
// A "contribution" is the original software, or any additions or changes to the software.
// A "contributor" is any person that distributes its contribution under this license.
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
// or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
// in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends automatically.
// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
// object code form, you may only do so under a license that complies with this license.
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
// particular purpose and non-infringement.
#endregion // License
namespace ANX.Framework.Content
{
public class ContentManager : IDisposable
{
private Dictionary<string, object> loadedAssets = new Dictionary<string, object>(StringComparer.OrdinalIgnoreCase);
private List<IDisposable> disposableAssets = new List<IDisposable>();
private string rootDirectory;
private string rootDirectoryAbsolute;
private bool disposed;
/// <summary>
/// Gets the service provider associated with the ContentManager.
/// </summary>
public IServiceProvider ServiceProvider { get; private set; }
/// <summary>
/// Gets and sets the root directory associated with this ContentManager.
/// </summary>
public string RootDirectory
{
get { return rootDirectory; }
set
{
if (value == null)
{
throw new ArgumentNullException("value");
}
if (this.loadedAssets.Count > 0)
{
throw new InvalidOperationException("Cannot change directory with assets loaded.");
}
this.rootDirectory = value;
this.rootDirectoryAbsolute = value;
if (!Path.IsPathRooted(value))
{
var location = System.Reflection.Assembly.GetExecutingAssembly().Location;
var assemblyFile = new FileInfo(location);
this.rootDirectoryAbsolute = Path.Combine(assemblyFile.Directory.FullName, this.rootDirectory);
}
}
}
/// <summary>
/// The file extension used by the content pipeline
/// </summary>
public const string Extension = ".xnb";
/// <summary>
/// Creates a new instance of <see cref="ContentManager"/>
/// </summary>
/// <param name="serviceProvider">The serive provider to associate with this <see cref="ContentManager"/></param>
public ContentManager(IServiceProvider serviceProvider)
: this(serviceProvider, string.Empty)
{
}
/// <summary>
/// Creates a new instance of <see cref="ContentManager"/>
/// </summary>
/// <param name="serviceProvider">The serive provider to associate with this ContentManager</param>
/// <param name="rootDirectory">The root to search for content.</param>
public ContentManager(IServiceProvider serviceProvider, string rootDirectory)
{
if (serviceProvider == null)
{
throw new ArgumentNullException("serviceProvider");
}
if (rootDirectory == null)
{
throw new ArgumentNullException("rootDirectory");
}
this.RootDirectory = rootDirectory;
this.ServiceProvider = serviceProvider;
}
/// <summary>
/// Releases all resources used by the ContentManager class.
/// </summary>
public void Dispose()
{
this.Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases all resources used by the ContentManager class.
/// </summary>
/// <param name="disposing"></param>
protected virtual void Dispose(bool disposing)
{
try
{
if (disposing && !disposed)
{
this.Unload();
}
}
finally
{
this.disposed = true;
this.loadedAssets.Clear();
this.disposableAssets.Clear();
}
}
/// <summary>
/// Disposes all data that was loaded by this ContentManager
/// </summary>
public virtual void Unload()
{
ThrowExceptionIfDisposed();
foreach (var asset in this.disposableAssets)
{
try
{
asset.Dispose();
}
catch { /* just swallow and keep going */ }
}
this.loadedAssets.Clear();
this.disposableAssets.Clear();
}
/// <summary>
/// Loads an asset that has been processed by the Content Pipeline.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="assetName"></param>
/// <returns></returns>
public virtual T Load<T>(string assetName)
{
ThrowExceptionIfDisposed();
if (assetName == null)
{
throw new ArgumentNullException("assetName");
}
assetName = TitleContainer.GetCleanPath(assetName);
object result;
if (this.loadedAssets.TryGetValue(assetName, out result))
{
if (!(result is T))
{
throw new ContentLoadException("requested asset type and loaded asset are from different type");
}
return (T)result;
}
T asset = ReadAsset<T>(assetName, null);
this.loadedAssets.Add(assetName, asset);
if (asset is IDisposable)
{
disposableAssets.Add(asset as IDisposable);
}
return asset;
}
/// <summary>
/// Low-level worker method that reads asset data.
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="assetName"></param>
/// <param name="recordDisposableObject"></param>
/// <returns></returns>
protected T ReadAsset<T>(string assetName, Action<IDisposable> recordDisposableObject)
{
if (assetName == null)
{
throw new ArgumentNullException("assetName");
}
using (Stream stream = this.OpenStream(assetName))
{
using (ContentReader reader = ContentReader.Create(this, stream, assetName))
{
return reader.ReadAsset<T>();
}
}
}
/// <summary>
/// Opens a stream for reading the specified asset.
/// </summary>
/// <param name="assetName"></param>
/// <returns></returns>
protected virtual Stream OpenStream(string assetName)
{
try
{
string path = Path.Combine(rootDirectoryAbsolute, assetName + Extension);
return new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
}
catch (Exception ex)
{
throw new ContentLoadException("failed to open stream for '" + assetName + "'", ex);
}
}
protected void ThrowExceptionIfDisposed()
{
if (disposed)
{
throw new ObjectDisposedException(this.ToString());
}
}
}
}