- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
121 lines
1.7 KiB
C#
121 lines
1.7 KiB
C#
using System;
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using ANX.Framework.GamerServices;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Net
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{
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public class NetworkGamer : Gamer
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{
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public bool IsHost
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsLocal
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsPrivateSlot
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool HasVoice
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsTalking
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsMutedByLocalUser
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsGuest
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool HasLeftSession
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public byte Id
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public TimeSpan RoundtripTime
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public NetworkSession Session
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public NetworkMachine Machine
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsReady
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{
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get
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{
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throw new NotImplementedException();
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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}
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}
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