SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

109 lines
3.0 KiB
C#

#region Using Statements
using System;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Graphics
{
public struct VertexElement
{
#region Private Members
private int offset;
private VertexElementFormat elementFormat;
private VertexElementUsage elementUsage;
private int usageIndex;
#endregion // Private Members
public VertexElement(int offset, VertexElementFormat elementFormat, VertexElementUsage elementUsage, int usageIndex)
{
this.offset = offset;
this.elementFormat = elementFormat;
this.elementUsage = elementUsage;
this.usageIndex = usageIndex;
}
public int Offset
{
get
{
return this.offset;
}
set
{
this.offset = value;
}
}
public VertexElementFormat VertexElementFormat
{
get
{
return this.elementFormat;
}
set
{
this.elementFormat = value;
}
}
public VertexElementUsage VertexElementUsage
{
get
{
return this.elementUsage;
}
set
{
this.elementUsage = value;
}
}
public int UsageIndex
{
get
{
return this.usageIndex;
}
set
{
this.usageIndex = value;
}
}
public override int GetHashCode()
{
throw new NotImplementedException();
}
public override string ToString()
{
return string.Format("{{Offset:{0} Format:{1} Usage:{2} UsageIndex:{3}}}", this.offset, this.elementFormat, this.elementUsage, this.usageIndex);
}
public override bool Equals(object obj)
{
if (obj != null && obj.GetType() == this.GetType())
{
return this == (VertexElement)obj;
}
return false;
}
public static bool operator ==(VertexElement lhs, VertexElement rhs)
{
return lhs.offset == rhs.offset && lhs.elementFormat == rhs.elementFormat && lhs.elementUsage == rhs.elementUsage && lhs.usageIndex == rhs.usageIndex;
}
public static bool operator !=(VertexElement lhs, VertexElement rhs)
{
return lhs.offset != rhs.offset || lhs.elementFormat != rhs.elementFormat || lhs.elementUsage != rhs.elementUsage || lhs.usageIndex == rhs.usageIndex;
}
}
}