- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
85 lines
2.4 KiB
C#
85 lines
2.4 KiB
C#
#region Using Statements
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using System;
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using System.Runtime.InteropServices;
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#endregion // Using Statements
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Graphics
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{
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public class Texture3D : Texture, IGraphicsResource
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{
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public Texture3D(GraphicsDevice graphics, int width, int height, int depth, [MarshalAsAttribute(UnmanagedType.U1)] bool mipMap, SurfaceFormat format)
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: base(graphics)
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{
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}
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public void GetData<T>(int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount) where T : struct
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{
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throw new NotImplementedException();
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}
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public void GetData<T>(T[] data) where T : struct
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{
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throw new NotImplementedException();
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}
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public void GetData<T>(T[] data, int startIndex, int elementCount) where T : struct
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{
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throw new NotImplementedException();
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}
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public void SetData<T>(int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount) where T : struct
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{
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throw new NotImplementedException();
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}
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public void SetData<T>(T[] data) where T : struct
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{
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throw new NotImplementedException();
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}
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public void SetData<T>(T[] data, int startIndex, int elementCount) where T : struct
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{
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throw new NotImplementedException();
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}
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public override void Dispose()
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{
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throw new NotImplementedException();
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}
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protected override void Dispose([MarshalAs(UnmanagedType.U1)] bool disposeManaged)
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{
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throw new NotImplementedException();
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}
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public int Depth
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{
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get;
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private set;
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}
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public int Width
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{
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get;
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private set;
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}
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public int Height
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{
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get;
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private set;
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}
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internal override void ReCreateNativeTextureSurface()
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{
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throw new NotImplementedException();
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}
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}
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}
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