SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

85 lines
2.4 KiB
C#

#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Graphics
{
public class Texture3D : Texture, IGraphicsResource
{
public Texture3D(GraphicsDevice graphics, int width, int height, int depth, [MarshalAsAttribute(UnmanagedType.U1)] bool mipMap, SurfaceFormat format)
: base(graphics)
{
}
public void GetData<T>(int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount) where T : struct
{
throw new NotImplementedException();
}
public void GetData<T>(T[] data) where T : struct
{
throw new NotImplementedException();
}
public void GetData<T>(T[] data, int startIndex, int elementCount) where T : struct
{
throw new NotImplementedException();
}
public void SetData<T>(int level, int left, int top, int right, int bottom, int front, int back, T[] data, int startIndex, int elementCount) where T : struct
{
throw new NotImplementedException();
}
public void SetData<T>(T[] data) where T : struct
{
throw new NotImplementedException();
}
public void SetData<T>(T[] data, int startIndex, int elementCount) where T : struct
{
throw new NotImplementedException();
}
public override void Dispose()
{
throw new NotImplementedException();
}
protected override void Dispose([MarshalAs(UnmanagedType.U1)] bool disposeManaged)
{
throw new NotImplementedException();
}
public int Depth
{
get;
private set;
}
public int Width
{
get;
private set;
}
public int Height
{
get;
private set;
}
internal override void ReCreateNativeTextureSurface()
{
throw new NotImplementedException();
}
}
}