anx.framework/ANX.Framework/Graphics/EffectPassCollection.cs
SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

83 lines
2.2 KiB
C#

#region Using Statements
using System;
using System.Collections.Generic;
using System.Collections;
using ANX.Framework.NonXNA;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.Graphics
{
public sealed class EffectPassCollection : IEnumerable<EffectPass>
{
#region Private Members
private Effect parentEffect;
private INativeEffect nativeEffect;
private INativeEffectTechnique parentTechnique;
private List<EffectPass> passes;
#endregion // Private Members
internal EffectPassCollection(Effect parentEffect, INativeEffect nativeEffect, INativeEffectTechnique parentTechnique)
{
this.parentEffect = parentEffect;
this.nativeEffect = nativeEffect;
this.parentTechnique = parentTechnique;
this.passes = new List<EffectPass>();
foreach (EffectPass pass in parentTechnique.Passes)
{
this.passes.Add(pass);
}
}
public EffectPass this[int index]
{
get
{
if (index >= passes.Count)
{
throw new ArgumentOutOfRangeException("index");
}
return passes[index];
}
}
public EffectPass this[string name]
{
get
{
throw new NotImplementedException();
}
}
IEnumerator<EffectPass> IEnumerable<EffectPass>.GetEnumerator()
{
return (IEnumerator<EffectPass>)this.passes.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return (IEnumerator)this.passes.GetEnumerator();
}
public List<EffectPass>.Enumerator GetEnumerator()
{
return this.passes.GetEnumerator();
}
public int Count
{
get
{
return this.passes.Count;
}
}
}
}