SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

92 lines
4.5 KiB
C#

#region Using Statements
using System;
using System.IO;
using ANX.Framework.NonXNA;
using NUnit.Framework;
#endregion // Using Statements
using ANXGamePadTriggers = ANX.Framework.Input.GamePadTriggers;
using XNAGamePadTriggers = Microsoft.Xna.Framework.Input.GamePadTriggers;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.TestCenter.Strukturen.Input
{
[TestFixture]
class GamePadTriggersTest
{
static object[] twofloats =
{
new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
new object[]{-1,-1}
};
[TestCaseSource("twofloats")]
public void Left(float leftTrigger, float rightTrigger)
{
ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
AssertHelper.ConvertEquals(xna.Left, anx.Left, "Left");
}
[TestCaseSource("twofloats")]
public void Right(float leftTrigger, float rightTrigger)
{
ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
AssertHelper.ConvertEquals(xna.Right, anx.Right, "Right");
}
[TestCaseSource("twofloats")]
public void ToString(float leftTrigger, float rightTrigger)
{
ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
AssertHelper.ConvertEquals(xna.ToString(), anx.ToString(), "ToString");
}
[TestCaseSource("twofloats")]
public void Equals(float leftTrigger, float rightTrigger)
{
ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
ANXGamePadTriggers anx2 = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna2 = new XNAGamePadTriggers(leftTrigger, rightTrigger);
AssertHelper.ConvertEquals(xna == xna2, anx == anx2, "Equals");
}
[TestCaseSource("twofloats")]
public void Equals2(float leftTrigger, float rightTrigger)
{
ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
ANXGamePadTriggers anx2 = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna2 = new XNAGamePadTriggers(leftTrigger, rightTrigger);
AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals2");
}
[TestCaseSource("twofloats")]
public void Equals3(float leftTrigger, float rightTrigger)
{
ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals3");
}
[TestCaseSource("twofloats")]
public void NotEquals(float leftTrigger, float rightTrigger)
{
ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
while (leftTrigger==rightTrigger)
{
leftTrigger = DataFactory.RandomFloat;
}
ANXGamePadTriggers anx2 = new ANXGamePadTriggers(rightTrigger,leftTrigger);
XNAGamePadTriggers xna2 = new XNAGamePadTriggers(rightTrigger,leftTrigger);
AssertHelper.ConvertEquals(xna != xna2, anx != anx2, "NotEquals");
}
}
}