- Started Windows, Metro and Linux Platform-Plugins - Moved the RecordingSample to the Samples folder - Started two samples for using the graphics device in a WinForms and Wpf Editor - Refactorings in the AddIn-System - Moved the Window initialization-code to the Platform modules - Changed the License text in all code files which is now way smaller - Started ProjectConverter tool which converts all the projects and solution to the target configuration - Changed the SupportedPlatform names in the Resource files - Changed the WIN8 define to WINDOWSMETRO which is actually meant - Removed NLog and started our own Logger class - Many more stuff...
92 lines
4.5 KiB
C#
92 lines
4.5 KiB
C#
#region Using Statements
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using System;
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using System.IO;
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using ANX.Framework.NonXNA;
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using NUnit.Framework;
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#endregion // Using Statements
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using ANXGamePadTriggers = ANX.Framework.Input.GamePadTriggers;
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using XNAGamePadTriggers = Microsoft.Xna.Framework.Input.GamePadTriggers;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.TestCenter.Strukturen.Input
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{
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[TestFixture]
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class GamePadTriggersTest
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{
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static object[] twofloats =
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{
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
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new object[] { DataFactory.RandomFloat, DataFactory.RandomFloat },
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new object[]{-1,-1}
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};
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[TestCaseSource("twofloats")]
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public void Left(float leftTrigger, float rightTrigger)
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{
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ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
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XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
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AssertHelper.ConvertEquals(xna.Left, anx.Left, "Left");
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}
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[TestCaseSource("twofloats")]
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public void Right(float leftTrigger, float rightTrigger)
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{
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ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
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XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
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AssertHelper.ConvertEquals(xna.Right, anx.Right, "Right");
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}
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[TestCaseSource("twofloats")]
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public void ToString(float leftTrigger, float rightTrigger)
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{
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ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
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XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
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AssertHelper.ConvertEquals(xna.ToString(), anx.ToString(), "ToString");
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}
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[TestCaseSource("twofloats")]
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public void Equals(float leftTrigger, float rightTrigger)
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{
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ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
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XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
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ANXGamePadTriggers anx2 = new ANXGamePadTriggers(leftTrigger, rightTrigger);
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XNAGamePadTriggers xna2 = new XNAGamePadTriggers(leftTrigger, rightTrigger);
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AssertHelper.ConvertEquals(xna == xna2, anx == anx2, "Equals");
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}
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[TestCaseSource("twofloats")]
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public void Equals2(float leftTrigger, float rightTrigger)
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{
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ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
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XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
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ANXGamePadTriggers anx2 = new ANXGamePadTriggers(leftTrigger, rightTrigger);
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XNAGamePadTriggers xna2 = new XNAGamePadTriggers(leftTrigger, rightTrigger);
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AssertHelper.ConvertEquals(xna.Equals(xna2), anx.Equals(anx2), "Equals2");
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}
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[TestCaseSource("twofloats")]
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public void Equals3(float leftTrigger, float rightTrigger)
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{
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ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
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XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
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AssertHelper.ConvertEquals(xna.Equals(null), anx.Equals(null), "Equals3");
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}
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[TestCaseSource("twofloats")]
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public void NotEquals(float leftTrigger, float rightTrigger)
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{
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ANXGamePadTriggers anx = new ANXGamePadTriggers(leftTrigger, rightTrigger);
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XNAGamePadTriggers xna = new XNAGamePadTriggers(leftTrigger, rightTrigger);
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while (leftTrigger==rightTrigger)
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{
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leftTrigger = DataFactory.RandomFloat;
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}
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ANXGamePadTriggers anx2 = new ANXGamePadTriggers(rightTrigger,leftTrigger);
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XNAGamePadTriggers xna2 = new XNAGamePadTriggers(rightTrigger,leftTrigger);
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AssertHelper.ConvertEquals(xna != xna2, anx != anx2, "NotEquals");
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}
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}
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}
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