SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

70 lines
1.9 KiB
C#

#region Using Statements
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.TestCenter
{
class DataFactory
{
static Random r=new Random();
static object[] generateTestData(int numOfTests, int numOfElements,int min,int max)
{
object[] result = new object[numOfTests];
object[] testRun = new object[numOfElements];
for (int run = 0; run < numOfTests; ++run)
{
for (int data = 0; data < numOfElements; ++data)
{
testRun[data] = r.Next(min, max);
}
result[run] = testRun;
}
return result;
}
public static float RandomNormalizedFloat
{
get
{
return 1.0f / MathHelper.Clamp(RandomFloat, float.Epsilon, float.MaxValue);
}
}
public static float RandomFloat
{
get { return (float)(r.NextDouble() * (float.MaxValue - 1) - r.NextDouble() * (float.MinValue + 1)); }
}
public static int RandomBitPlus
{
get { return r.Next(3) - 1; }
}
public static float RandomValue
{
get { return r.Next(1000) * RandomBitPlus; }
}
public static float RandomValueMinMax(float min, float max)
{
return (float)r.Next((int)min, (int)max) * (float)r.NextDouble();
}
public static int RandomIntValueMinMax(int min, int max)
{
return r.Next(min, max);
}
}
}