Konstantin Koch 3cd7efbba4 Migrated StencilBuffer example and removed memory leaks for DX10 and DX11
Remove build message saying that a content file is still valid and will
be skipped.
Use OnApply for Effects, instead of an internal PreBindSetParameters.
Removed unnecessary dependencies from EffectParameterCollection and
EffectTechniqueCollection.
Moved Apply from INativeEffect to INativeEffectPass as Apply can only be
called on an EffectPass.
Added IDisposable to many Native object interfaces.
Added an InputLayoutManager so the InputLayouts don't get created on
every call.
Increased the amount of shared code for the GraphicsDevice between DX10
and DX11.
Simplified the amount of stuff the Draw calls do.
It's possible to use specific renderPasses when drawing and the drawing
methods of the GraphicsDevice don't draw all effectPasses of an effec
anymore.
Fixed the bug that a DynamicVertexBuffer created a staging buffer when
setting Elements for DX10 and DX11, which was unnecessary. Also it
didn't create a staging before for normal VertexBuffers which made it
not possible to set data there.
Implement EffectAnnotations for DX10.
Fixed SetRenderTargets for DX11.
2015-10-14 23:59:27 +02:00

442 lines
15 KiB
C#

using ANX.Framework.Content.Pipeline.Serialization.Compiler;
using ANX.Framework.Graphics;
using ANX.Framework.Content.Pipeline.Helpers;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
namespace ANX.Framework.Content.Pipeline.Tasks
{
public class BuildContentTask
{
public delegate void PrepareAssetBuild(BuildContentTask sender, BuildItem item, out ContentImporterContext importerContext, out ContentProcessorContext processorContext);
private ImporterManager importerManager;
private ProcessorManager processorManager;
private ContentCompiler contentCompiler;
private MultiContentBuildLogger buildLogger = new MultiContentBuildLogger();
public BuildContentTask()
{
TargetPlatform = TargetPlatform.Windows;
CompressContent = false;
TargetProfile = GraphicsProfile.HiDef;
}
public PrepareAssetBuild PrepareAssetBuildCallback
{
get;
set;
}
/// <summary>
/// Gets or sets the <see cref="ImporterManagerAdapter"/> that will be used to build the content.
/// </summary>
/// <remarks>The instance is automatically created when none is set.</remarks>
public ImporterManager ImporterManager
{
get
{
if (this.importerManager == null)
{
this.importerManager = new ImporterManager();
}
return this.importerManager;
}
set
{
this.importerManager = value;
}
}
/// <summary>
/// Gets or sets the <see cref="ProcessorManagerAdapter"/> that will be used to build the content.
/// </summary>
/// <remarks>The instance is automatically created when none is set.</remarks>
public ProcessorManager ProcessorManager
{
get
{
if (this.processorManager == null)
{
this.processorManager = new ProcessorManager();
}
return this.processorManager;
}
set
{
this.processorManager = value;
}
}
/// <summary>
/// Gets or sets the <see cref="ContentCompilerAdapter"/> that will be used to build the content.
/// </summary>
/// <remarks>The instance is automatically created when none is set.</remarks>
public ContentCompiler ContentCompiler
{
get
{
if (this.contentCompiler == null)
{
this.contentCompiler = new ContentCompiler();
}
return this.contentCompiler;
}
set
{
this.contentCompiler = value;
}
}
/// <summary>
/// Gets or sets the <see cref="IBuildCache"/> that will be used check if assets have to be rebuild.
/// </summary>
public IBuildCache BuildCache
{
get;
set;
}
public TargetPlatform TargetPlatform
{
get;
set;
}
public bool CompressContent
{
get;
set;
}
public GraphicsProfile TargetProfile
{
get;
set;
}
public Uri BaseDirectory
{
get;
set;
}
public MultiContentBuildLogger BuildLogger
{
get { return buildLogger; }
}
public CompiledBuildItem Execute(BuildItem item)
{
if (item == null)
throw new ArgumentNullException("item");
return Execute(new [] { item }).First();
}
public CompiledBuildItem[] Execute(IEnumerable<BuildItem> itemsToBuild, bool throwExceptions = false)
{
if (itemsToBuild == null)
throw new ArgumentNullException("itemsToBuild");
if (PrepareAssetBuildCallback == null)
throw new InvalidOperationException("The property PrepareAssetBuildCallback must be set to execute a build content task.");
List<CompiledBuildItem> result = new List<CompiledBuildItem>();
foreach (BuildItem buildItem in itemsToBuild)
{
if (buildItem == null)
throw new ArgumentNullException("An element of the parameter itemsToBuild is null.");
ContentImporterContext importerContext;
ContentProcessorContext processorContext;
PrepareAssetBuildCallback(this, buildItem, out importerContext, out processorContext);
Uri outputFilename = new Uri(processorContext.OutputFilename, UriKind.Absolute);
if (BuildCache != null)
{
if (throwExceptions)
{
if (CheckIsValid(buildItem, outputFilename))
continue;
}
else
{
try
{
if (CheckIsValid(buildItem, outputFilename))
continue;
}
catch (Exception exc)
{
BuildLogger.LogWarning(null, new ContentIdentity() { SourceTool = "BuildCache" }, exc.Message);
}
}
}
var absoluteFilename = MakeAbsolute(buildItem.SourceFilename);
object importedObject = null;
CompiledBuildItem compiled = null;
if (throwExceptions)
{
importedObject = ImportAsset(buildItem, absoluteFilename, importerContext);
}
else
{
try
{
importedObject = ImportAsset(buildItem, absoluteFilename, importerContext);
}
catch (Exception exc)
{
LogException(exc, absoluteFilename);
}
}
if (importedObject != null)
{
if (String.IsNullOrEmpty(buildItem.ProcessorName))
{
buildItem.ProcessorName = ImporterManager.GetDefaultProcessor(buildItem.ImporterName);
if (string.IsNullOrEmpty(buildItem.ProcessorName))
{
buildItem.ProcessorName = ProcessorManager.GetProcessorForType(importedObject.GetType());
}
}
object compiledItem = null;
if (throwExceptions)
{
compiledItem = Process(buildItem, absoluteFilename, importedObject, processorContext);
}
else
{
try
{
compiledItem = Process(buildItem, absoluteFilename, importedObject, processorContext);
}
catch (Exception exc)
{
LogException(exc, absoluteFilename);
}
}
if (compiledItem != null)
{
try
{
SerializeAsset(buildItem, compiledItem, processorContext.OutputDirectory, outputFilename.LocalPath);
compiled = new CompiledBuildItem(compiledItem, buildItem, outputFilename.LocalPath, true);
}
catch (Exception exc)
{
LogException(exc, absoluteFilename);
}
}
}
if (compiled == null)
{
compiled = new CompiledBuildItem(null, buildItem, null, false);
}
result.Add(compiled);
if (compiled.Successfull)
{
BuildLogger.LogMessage("---\"{0}\" successfully build.", buildItem.AssetName);
if (BuildCache != null)
{
if (throwExceptions)
{
BuildCache.Refresh(compiled.OriginalBuildItem, outputFilename);
}
else
{
try
{
BuildCache.Refresh(compiled.OriginalBuildItem, outputFilename);
}
catch (Exception exc)
{
BuildLogger.LogWarning(null, new ContentIdentity() { SourceTool = "BuildCache" }, exc.Message);
}
}
}
}
else
{
BuildLogger.LogMessage("---Build of \"{0}\" not successfull.", buildItem.AssetName);
}
}
return result.ToArray();
}
private bool CheckIsValid(BuildItem buildItem, Uri outputFilename)
{
if (BuildCache.IsValid(buildItem, outputFilename))
{
return true;
}
return false;
}
private string MakeAbsolute(string filename)
{
if (filename == null || BaseDirectory == null)
return filename;
var uri = new Uri(filename, UriKind.RelativeOrAbsolute);
if (uri.IsAbsoluteUri)
return filename;
return new Uri(BaseDirectory, uri).OriginalString;
}
private object ImportAsset(BuildItem item, string absoluteFilename, ContentImporterContext context)
{
string importerName = item.ImporterName;
if (string.IsNullOrEmpty(importerName))
{
importerName = ImporterManager.GuessImporterByFileExtension(Path.GetExtension(item.SourceFilename));
}
IContentImporter importer = this.ImporterManager.GetInstance(importerName);
buildLogger.LogMessage("importing {0} with importer {1}", item.SourceFilename.ToString(), importer.GetType());
object result = importer.Import(absoluteFilename, context);
if (result == null)
{
var identity = new ContentIdentity();
identity.SourceFilename = absoluteFilename;
buildLogger.LogWarning("", identity, "importer \"{0}\" didn't return a value.", importerName);
}
return result;
}
private object Process(BuildItem item, string absoluteFilename, object importedObject, ContentProcessorContext context)
{
if (String.IsNullOrEmpty(item.ProcessorName) == false)
{
IContentProcessor instance = this.ProcessorManager.GetInstance(item.ProcessorName);
SetProcessorParameters(instance, item.ProcessorParameters);
buildLogger.LogMessage("building with processor {0}", instance.GetType());
if (!instance.InputType.IsAssignableFrom(importedObject.GetType()))
{
ContentIdentity identity = null;
if (importedObject is ContentItem)
{
identity = ((ContentItem)importedObject).Identity;
}
if (identity == null)
{
identity = new ContentIdentity();
identity.SourceFilename = absoluteFilename;
}
buildLogger.LogWarning("", identity, "The input type of the processor \"{0}\" is not assignable from the output type of the importer \"{1}\".", item.ProcessorName, item.ImporterName);
return null;
}
return instance.Process(importedObject, context);
}
else
{
return importedObject;
}
}
private void SerializeAsset(BuildItem item, object assetData, string outputDirectory, string outputFilename)
{
string dir =Path.GetDirectoryName(outputFilename);
if (!Directory.Exists(dir))
Directory.CreateDirectory(dir);
buildLogger.LogMessage("serializing {0}", new object[] { item.AssetName });
using (Stream stream = new FileStream(outputFilename, FileMode.Create, FileAccess.Write, FileShare.None))
{
this.ContentCompiler.Compile(stream, assetData, TargetPlatform, TargetProfile, CompressContent, outputDirectory, outputFilename);
}
}
private void SetProcessorParameters(IContentProcessor instance, IDictionary<string, object> parameters)
{
if (instance == null)
{
throw new ArgumentNullException("instance");
}
if (parameters == null)
{
throw new ArgumentNullException("parameters");
}
if (parameters.Count == 0)
{
return;
}
Type processorType = instance.GetType();
foreach (var keyPair in parameters)
{
var property = processorType.GetProperty(keyPair.Key);
if (property != null)
{
if (keyPair.Value != null && property.PropertyType != keyPair.Value.GetType())
{
TypeConverter converter = property.GetConverter();
if (converter == null)
continue;
object value;
try
{
value = converter.ConvertFrom(keyPair.Value);
}
catch (NotSupportedException exc)
{
throw new ContentLoadException(string.Format("Unable to convert processor parameter \"{0}\" from {1} to {2}.", keyPair.Key, keyPair.Value.GetType(), property.PropertyType), exc);
}
property.SetValue(instance, value, null);
}
else
{
property.SetValue(instance, keyPair.Value, null);
}
}
}
}
private void LogException(Exception exc, string filename)
{
var identity = new ContentIdentity();
identity.SourceFilename = filename;
buildLogger.LogWarning(exc.HelpLink, identity, exc.Message);
}
}
}