- changed many things in ANX.Framework core assembly to make it compile using VS2011 and .NET 4.5 for Win8 (not finished yet)
123 lines
6.1 KiB
C#
123 lines
6.1 KiB
C#
#region Using Statements
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using System;
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using System.Collections;
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using System.ComponentModel;
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#if !WIN8
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using System.ComponentModel.Design.Serialization;
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#endif
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using System.Diagnostics.CodeAnalysis;
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using System.Globalization;
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using System.Reflection;
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#endregion // Using Statements
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#region License
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//
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// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
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//
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// This file is released under the Ms-PL license.
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//
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//
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//
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// Microsoft Public License (Ms-PL)
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//
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// This license governs use of the accompanying software. If you use the software, you accept this license.
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// If you do not accept the license, do not use the software.
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//
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// 1.Definitions
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// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
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// here as under U.S. copyright law.
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// A "contribution" is the original software, or any additions or changes to the software.
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// A "contributor" is any person that distributes its contribution under this license.
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// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
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//
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// 2.Grant of Rights
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// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
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// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
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// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
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// or any derivative works that you create.
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// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
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// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
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// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
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// in the software or derivative works of the contribution in the software.
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//
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// 3.Conditions and Limitations
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// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
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// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
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// patent license from such contributor to the software ends automatically.
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// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
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// notices that are present in the software.
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// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
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// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
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// object code form, you may only do so under a license that complies with this license.
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// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
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// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
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// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
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// particular purpose and non-infringement.
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#endregion // License
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namespace ANX.Framework.Design
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{
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#if !WIN8 //TODO: search replacement for Win8
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public class MatrixConverter : MathTypeConverter
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{
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public MatrixConverter()
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{
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base.propertyDescriptions = MathTypeConverter.CreateFieldDescriptor<Matrix>(
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"M11", "M12", "M13", "M14",
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"M21", "M22", "M23", "M24",
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"M31", "M32", "M33", "M34",
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"M41", "M42", "M43", "M44");
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supportStringConvert = false;
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}
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public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
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{
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if (destinationType == null)
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{
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throw new ArgumentNullException("destinationType");
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}
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if (value is Matrix)
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{
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Matrix instance = (Matrix)value;
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if (destinationType == typeof(InstanceDescriptor))
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{
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var constructor = typeof(Matrix).GetConstructor(new Type[] {
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typeof(float), typeof(float), typeof(float), typeof(float),
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typeof(float), typeof(float), typeof(float), typeof(float),
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typeof(float), typeof(float), typeof(float), typeof(float),
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typeof(float), typeof(float), typeof(float), typeof(float)
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});
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return new InstanceDescriptor(constructor, new object[] {
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instance.M11, instance.M12, instance.M13, instance.M14,
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instance.M21, instance.M22, instance.M23, instance.M24,
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instance.M31, instance.M32, instance.M33, instance.M34,
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instance.M41, instance.M42, instance.M43, instance.M44
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});
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}
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}
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return base.ConvertTo(context, culture, value, destinationType);
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}
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public override object CreateInstance(ITypeDescriptorContext context, IDictionary propertyValues)
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{
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if (propertyValues == null)
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{
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throw new ArgumentNullException("propertyValues");
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}
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return new Matrix(
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(float)propertyValues["M11"], (float)propertyValues["M12"], (float)propertyValues["M13"], (float)propertyValues["M14"],
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(float)propertyValues["M21"], (float)propertyValues["M22"], (float)propertyValues["M23"], (float)propertyValues["M24"],
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(float)propertyValues["M31"], (float)propertyValues["M32"], (float)propertyValues["M33"], (float)propertyValues["M34"],
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(float)propertyValues["M41"], (float)propertyValues["M42"], (float)propertyValues["M43"], (float)propertyValues["M44"]);
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}
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}
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#endif
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}
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