2011-11-30 21:57:17 +00:00

16 lines
404 B
C#

using System;
using ANX.Framework.NonXNA.RenderSystem;
using ANX.Framework.Graphics;
namespace ANX.Framework.Windows.GL3
{
public class RenderTarget2DGL3 : INativeRenderTarget2D
{
public RenderTarget2DGL3(int width, int height, bool mipMap,
SurfaceFormat preferredFormat, DepthFormat preferredDepthFormat,
int preferredMultiSampleCount, RenderTargetUsage usage)
{
}
}
}