122 lines
4.3 KiB
C#

using System;
using System.Windows.Forms;
using NLog;
#region License
//
// This file is part of the ANX.Framework created by the "ANX.Framework developer group".
//
// This file is released under the Ms-PL license.
//
//
//
// Microsoft Public License (Ms-PL)
//
// This license governs use of the accompanying software. If you use the software, you accept this license.
// If you do not accept the license, do not use the software.
//
// 1.Definitions
// The terms "reproduce," "reproduction," "derivative works," and "distribution" have the same meaning
// here as under U.S. copyright law.
// A "contribution" is the original software, or any additions or changes to the software.
// A "contributor" is any person that distributes its contribution under this license.
// "Licensed patents" are a contributor's patent claims that read directly on its contribution.
//
// 2.Grant of Rights
// (A) Copyright Grant- Subject to the terms of this license, including the license conditions and limitations
// in section 3, each contributor grants you a non-exclusive, worldwide, royalty-free copyright license to
// reproduce its contribution, prepare derivative works of its contribution, and distribute its contribution
// or any derivative works that you create.
// (B) Patent Grant- Subject to the terms of this license, including the license conditions and limitations in
// section 3, each contributor grants you a non-exclusive, worldwide, royalty-free license under its licensed
// patents to make, have made, use, sell, offer for sale, import, and/or otherwise dispose of its contribution
// in the software or derivative works of the contribution in the software.
//
// 3.Conditions and Limitations
// (A) No Trademark License- This license does not grant you rights to use any contributors' name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends automatically.
// (C) If you distribute any portion of the software, you must retain all copyright, patent, trademark, and attribution
// notices that are present in the software.
// (D) If you distribute any portion of the software in source code form, you may do so only under this license by including
// a complete copy of this license with your distribution. If you distribute any portion of the software in compiled or
// object code form, you may only do so under a license that complies with this license.
// (E) The software is licensed "as-is." You bear the risk of using it. The contributors give no express warranties, guarantees,
// or conditions. You may have additional consumer rights under your local laws which this license cannot change. To the
// extent permitted under your local laws, the contributors exclude the implied warranties of merchantability, fitness for a
// particular purpose and non-infringement.
#endregion // License
namespace ANX.Framework.Windows.GL3
{
public class WindowsGameHost : GameHost
{
private static Logger logger = LogManager.GetCurrentClassLogger();
#region Private
private Game game;
private WindowsGameWindow gameWindow;
private bool isQuitting;
#endregion
#region Public
public override GameWindow Window
{
get
{
return this.gameWindow;
}
}
#endregion
#region Constructor
public WindowsGameHost(Game setGame)
: base(setGame)
{
isQuitting = false;
game = setGame;
logger.Info("creating a new GameWindow");
gameWindow = new WindowsGameWindow();
logger.Info("hook up GameWindow events");
gameWindow.Activated += delegate
{
OnActivated();
};
gameWindow.Deactivated += delegate
{
OnDeactivated();
};
WindowsGameWindow.Form.FormClosing += delegate
{
isQuitting = true;
};
}
#endregion
#region Run
public override void Run()
{
WindowsGameWindow.Form.Show();
while (isQuitting == false)
{
Application.DoEvents();
base.OnIdle();
}
gameWindow.Close();
}
#endregion
#region Exit
public override void Exit()
{
isQuitting = true;
}
#endregion
}
}