111 lines
1.6 KiB
C#
111 lines
1.6 KiB
C#
using System;
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using ANX.Framework.Graphics;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.Framework.Media
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{
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public sealed class VideoPlayer : IDisposable
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{
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public bool IsDisposed
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{
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get;
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private set;
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}
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public TimeSpan PlayPosition
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public float Volume
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsMuted
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public bool IsLooped
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public Video Video
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public MediaState State
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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public VideoPlayer()
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{
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IsDisposed = false;
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}
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~VideoPlayer()
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{
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Dispose();
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}
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public void Dispose()
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{
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if (IsDisposed == false)
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{
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IsDisposed = true;
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throw new NotImplementedException();
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}
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}
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public void Play(Video video)
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{
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throw new NotImplementedException();
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}
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public void Pause()
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{
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throw new NotImplementedException();
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}
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public void Resume()
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{
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throw new NotImplementedException();
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}
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public void Stop()
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{
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throw new NotImplementedException();
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}
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public Texture2D GetTexture()
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{
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throw new NotImplementedException();
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}
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}
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}
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