108 lines
2.8 KiB
C#

using System;
using System.IO;
using System.Reflection;
using ANX.Framework;
using ANX.Framework.NonXNA.PlatformSystem;
using ANX.Framework.Storage;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.PlatformSystem.Windows
{
public class WindowsStorageDevice : INativeStorageDevice
{
private readonly StorageDevice parent;
private readonly DriveInfo storageDrive;
#region Public
public long FreeSpace
{
get
{
try
{
return storageDrive.AvailableFreeSpace;
}
catch (IOException)
{
return -1;
}
}
}
public long TotalSpace
{
get
{
try
{
return storageDrive.TotalSize;
}
catch (IOException)
{
return -1;
}
}
}
public bool IsConnected
{
get { return storageDrive.IsReady; }
}
public string StoragePath { get; private set; }
#endregion
public WindowsStorageDevice(StorageDevice setParent, PlayerIndex player, int sizeInBytes, int directoryCount)
{
parent = setParent;
StoragePath = GetDirectoryForContainer(player);
storageDrive = new DriveInfo(Path.GetPathRoot(StoragePath).Substring(0, 1));
}
private string GetDirectoryForContainer(PlayerIndex player)
{
string result = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), "SavedGames");
result = Path.Combine(result, GetGameTitle());
//result = Path.Combine(result, StorageContainer.DisplayName);
string playerSubDir;
switch (player)
{
case PlayerIndex.One:
playerSubDir = "Player1";
break;
case PlayerIndex.Two:
playerSubDir = "Player2";
break;
case PlayerIndex.Three:
playerSubDir = "Player3";
break;
case PlayerIndex.Four:
playerSubDir = "Player4";
break;
default:
playerSubDir = "AllPlayers";
break;
}
return Path.Combine(result, playerSubDir);
}
private static string GetGameTitle()
{
var entryAssembly = Assembly.GetEntryAssembly();
if (entryAssembly != null)
return Path.GetFileNameWithoutExtension(entryAssembly.Location);
throw new InvalidOperationException();
}
public void DeleteContainer(string titleName)
{
Directory.Delete(Path.Combine(parent.StoragePath, titleName), true);
}
}
}