anx.framework/Samples/WindowsGame/AddInSelector.Designer.cs
Glatzemann 972f7121e8 renamed CurrentCreator to DefaultCreator project wide
extended InputSystem selector in WindowsGame sample
fixed some interface issues in XInput InputSystem
added FormatConvert to InputSystem XInput to translate GamePadButtons from XInput to ANX
2011-11-11 15:21:41 +00:00

166 lines
7.3 KiB
C#

namespace WindowsGame1
{
partial class AddInSelector
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.cbRenderSystem = new System.Windows.Forms.ComboBox();
this.label2 = new System.Windows.Forms.Label();
this.cbAudioSystem = new System.Windows.Forms.ComboBox();
this.label3 = new System.Windows.Forms.Label();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.cbInputSystems = new System.Windows.Forms.CheckedListBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(12, 342);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(182, 23);
this.button1.TabIndex = 0;
this.button1.Text = "Start Game";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.button2.Location = new System.Drawing.Point(313, 342);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(182, 23);
this.button2.TabIndex = 1;
this.button2.Text = "Cancel";
this.button2.UseVisualStyleBackColor = true;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(52, 187);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(79, 13);
this.label1.TabIndex = 2;
this.label1.Text = "Render-System";
//
// cbRenderSystem
//
this.cbRenderSystem.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cbRenderSystem.FormattingEnabled = true;
this.cbRenderSystem.Location = new System.Drawing.Point(184, 184);
this.cbRenderSystem.Name = "cbRenderSystem";
this.cbRenderSystem.Size = new System.Drawing.Size(277, 21);
this.cbRenderSystem.TabIndex = 3;
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(52, 236);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(73, 13);
this.label2.TabIndex = 4;
this.label2.Text = "Input-Systems";
//
// cbAudioSystem
//
this.cbAudioSystem.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.cbAudioSystem.FormattingEnabled = true;
this.cbAudioSystem.Location = new System.Drawing.Point(184, 209);
this.cbAudioSystem.Name = "cbAudioSystem";
this.cbAudioSystem.Size = new System.Drawing.Size(277, 21);
this.cbAudioSystem.TabIndex = 7;
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(52, 212);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(71, 13);
this.label3.TabIndex = 6;
this.label3.Text = "Audio-System";
//
// pictureBox1
//
this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Top;
this.pictureBox1.Location = new System.Drawing.Point(0, 0);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(507, 169);
this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.CenterImage;
this.pictureBox1.TabIndex = 8;
this.pictureBox1.TabStop = false;
//
// cbInputSystems
//
this.cbInputSystems.FormattingEnabled = true;
this.cbInputSystems.Location = new System.Drawing.Point(184, 236);
this.cbInputSystems.Name = "cbInputSystems";
this.cbInputSystems.Size = new System.Drawing.Size(277, 94);
this.cbInputSystems.TabIndex = 9;
//
// AddInSelector
//
this.AcceptButton = this.button1;
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.CancelButton = this.button2;
this.ClientSize = new System.Drawing.Size(507, 371);
this.Controls.Add(this.cbInputSystems);
this.Controls.Add(this.pictureBox1);
this.Controls.Add(this.cbAudioSystem);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.cbRenderSystem);
this.Controls.Add(this.label1);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.DoubleBuffered = true;
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
this.MaximizeBox = false;
this.Name = "AddInSelector";
this.Text = "ANX.Framework AddIn selection...";
this.Load += new System.EventHandler(this.AddInSelector_Load);
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Label label1;
public System.Windows.Forms.ComboBox cbRenderSystem;
private System.Windows.Forms.Label label2;
public System.Windows.Forms.ComboBox cbAudioSystem;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.PictureBox pictureBox1;
internal System.Windows.Forms.CheckedListBox cbInputSystems;
}
}