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anx.framework
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RenderSystems
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Glatzemann
c04709e3b4
- Fixed a bug when closing the RenderWindow. Rendering wasn't stopped immediately when the window starts to close. This was a problem when using OpenGL RenderSystem because it crashed. (Thanks Kevin)
...
- Fixed an issue with shader language in SpriteBatch
2012-08-29 12:11:03 +00:00
..
ANX.Framework.Windows.DX10
- Fixed a bug when closing the RenderWindow. Rendering wasn't stopped immediately when the window starts to close. This was a problem when using OpenGL RenderSystem because it crashed. (Thanks Kevin)
2012-08-29 12:11:03 +00:00
ANX.Framework.Windows.GL3
- Fixed a bug when closing the RenderWindow. Rendering wasn't stopped immediately when the window starts to close. This was a problem when using OpenGL RenderSystem because it crashed. (Thanks Kevin)
2012-08-29 12:11:03 +00:00
ANX.RenderSystem.PsVita
- Fixed a bug when closing the RenderWindow. Rendering wasn't stopped immediately when the window starts to close. This was a problem when using OpenGL RenderSystem because it crashed. (Thanks Kevin)
2012-08-29 12:11:03 +00:00
ANX.RenderSystem.Windows.DX11
- Fixed a bug when closing the RenderWindow. Rendering wasn't stopped immediately when the window starts to close. This was a problem when using OpenGL RenderSystem because it crashed. (Thanks Kevin)
2012-08-29 12:11:03 +00:00
ANX.RenderSystem.Windows.Metro
- Fixed a bug when closing the RenderWindow. Rendering wasn't stopped immediately when the window starts to close. This was a problem when using OpenGL RenderSystem because it crashed. (Thanks Kevin)
2012-08-29 12:11:03 +00:00