Glatzemann 39dc83d33e added NAnt 0.91 build system to the lib folder
added build folder
added build script for release build of ANX.Framework and all RenderSystems
fixed some issues in projects regarding compiler directives
removed StockShaderCodeGenerator from Pre-Build-Events. Build the Stock shaders using NAnt target build_stock_shaders.
started Wiki documentation for custom build switches (e.g. extended mode)
2011-11-18 11:04:26 +00:00

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<?xml version="1.0"?>
<project name="Hello World" default="run">
<property name="basename" value="HelloWorld"/>
<property name="debug" value="true"/>
<target name="clean">
<delete>
<fileset>
<include name="bin/${basename}-??.exe"/>
<include name="bin/${basename}-??.pdb"/>
</fileset>
</delete>
</target>
<target name="build">
<mkdir dir="bin" />
<csc target="exe" output="bin/${basename}-cs.exe" debug="${debug}">
<sources>
<include name="${basename}.cs"/>
</sources>
</csc>
<jsc target="exe" output="bin/${basename}-js.exe" debug="${debug}">
<sources>
<include name="${basename}.js"/>
</sources>
</jsc>
<vbc target="exe" output="bin/${basename}-vb.exe" debug="${debug}">
<sources>
<include name="${basename}.vb"/>
</sources>
</vbc>
</target>
<target name="run" depends="build">
<exec program="bin/${basename}-cs.exe" basedir="."/>
<exec program="bin/${basename}-js.exe" basedir="."/>
<exec program="bin/${basename}-vb.exe" basedir="."/>
</target>
</project>