Replaced the old VS templates with ones that offer more flexiblity. Started replacing the Content Project for the samples with our custom project type. Inlcuded a basic not yet working AssimpImporter.
144 lines
6.0 KiB
C#
144 lines
6.0 KiB
C#
/********************************************************************************************
|
|
|
|
Copyright (c) Microsoft Corporation
|
|
All rights reserved.
|
|
|
|
Microsoft Public License:
|
|
|
|
This license governs use of the accompanying software. If you use the software, you
|
|
accept this license. If you do not accept the license, do not use the software.
|
|
|
|
1. Definitions
|
|
The terms "reproduce," "reproduction," "derivative works," and "distribution" have the
|
|
same meaning here as under U.S. copyright law.
|
|
A "contribution" is the original software, or any additions or changes to the software.
|
|
A "contributor" is any person that distributes its contribution under this license.
|
|
"Licensed patents" are a contributor's patent claims that read directly on its contribution.
|
|
|
|
2. Grant of Rights
|
|
(A) Copyright Grant- Subject to the terms of this license, including the license conditions
|
|
and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
|
|
royalty-free copyright license to reproduce its contribution, prepare derivative works of
|
|
its contribution, and distribute its contribution or any derivative works that you create.
|
|
(B) Patent Grant- Subject to the terms of this license, including the license conditions
|
|
and limitations in section 3, each contributor grants you a non-exclusive, worldwide,
|
|
royalty-free license under its licensed patents to make, have made, use, sell, offer for
|
|
sale, import, and/or otherwise dispose of its contribution in the software or derivative
|
|
works of the contribution in the software.
|
|
|
|
3. Conditions and Limitations
|
|
(A) No Trademark License- This license does not grant you rights to use any contributors'
|
|
name, logo, or trademarks.
|
|
(B) If you bring a patent claim against any contributor over patents that you claim are
|
|
infringed by the software, your patent license from such contributor to the software ends
|
|
automatically.
|
|
(C) If you distribute any portion of the software, you must retain all copyright, patent,
|
|
trademark, and attribution notices that are present in the software.
|
|
(D) If you distribute any portion of the software in source code form, you may do so only
|
|
under this license by including a complete copy of this license with your distribution.
|
|
If you distribute any portion of the software in compiled or object code form, you may only
|
|
do so under a license that complies with this license.
|
|
(E) The software is licensed "as-is." You bear the risk of using it. The contributors give
|
|
no express warranties, guarantees or conditions. You may have additional consumer rights
|
|
under your local laws which this license cannot change. To the extent permitted under your
|
|
local laws, the contributors exclude the implied warranties of merchantability, fitness for
|
|
a particular purpose and non-infringement.
|
|
|
|
********************************************************************************************/
|
|
|
|
using System;
|
|
using Microsoft.VisualStudio.Shell.Interop;
|
|
using VSLangProj;
|
|
using Microsoft.VisualStudio;
|
|
using Microsoft.VisualStudio.Project;
|
|
|
|
namespace Microsoft.VisualStudio.Project.Automation
|
|
{
|
|
public class OABuildManager : ConnectionPointContainer,
|
|
IEventSource<_dispBuildManagerEvents>,
|
|
BuildManager,
|
|
BuildManagerEvents
|
|
{
|
|
private ProjectNode projectManager;
|
|
|
|
public OABuildManager(ProjectNode project)
|
|
{
|
|
projectManager = project;
|
|
AddEventSource<_dispBuildManagerEvents>(this as IEventSource<_dispBuildManagerEvents>);
|
|
}
|
|
|
|
|
|
#region BuildManager Members
|
|
|
|
public virtual string BuildDesignTimeOutput(string bstrOutputMoniker)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
public virtual EnvDTE.Project ContainingProject
|
|
{
|
|
get { return projectManager.GetAutomationObject() as EnvDTE.Project; }
|
|
}
|
|
|
|
public virtual EnvDTE.DTE DTE
|
|
{
|
|
get { return projectManager.Site.GetService(typeof(EnvDTE.DTE)) as EnvDTE.DTE; }
|
|
}
|
|
|
|
public virtual object DesignTimeOutputMonikers
|
|
{
|
|
get { return null; }
|
|
}
|
|
|
|
[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
|
|
public virtual object Parent
|
|
{
|
|
get { throw new NotImplementedException(); }
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region _dispBuildManagerEvents_Event Members
|
|
|
|
public event _dispBuildManagerEvents_DesignTimeOutputDeletedEventHandler DesignTimeOutputDeleted;
|
|
|
|
public event _dispBuildManagerEvents_DesignTimeOutputDirtyEventHandler DesignTimeOutputDirty;
|
|
|
|
#endregion
|
|
|
|
#region IEventSource<_dispBuildManagerEvents> Members
|
|
|
|
void IEventSource<_dispBuildManagerEvents>.OnSinkAdded(_dispBuildManagerEvents sink)
|
|
{
|
|
DesignTimeOutputDeleted += new _dispBuildManagerEvents_DesignTimeOutputDeletedEventHandler(sink.DesignTimeOutputDeleted);
|
|
DesignTimeOutputDirty += new _dispBuildManagerEvents_DesignTimeOutputDirtyEventHandler(sink.DesignTimeOutputDirty);
|
|
}
|
|
|
|
void IEventSource<_dispBuildManagerEvents>.OnSinkRemoved(_dispBuildManagerEvents sink)
|
|
{
|
|
DesignTimeOutputDeleted -= new _dispBuildManagerEvents_DesignTimeOutputDeletedEventHandler(sink.DesignTimeOutputDeleted);
|
|
DesignTimeOutputDirty -= new _dispBuildManagerEvents_DesignTimeOutputDirtyEventHandler(sink.DesignTimeOutputDirty);
|
|
}
|
|
|
|
#endregion
|
|
|
|
protected virtual void OnDesignTimeOutputDeleted(string outputMoniker)
|
|
{
|
|
var handlers = this.DesignTimeOutputDeleted;
|
|
if (handlers != null)
|
|
{
|
|
handlers(outputMoniker);
|
|
}
|
|
}
|
|
|
|
protected virtual void OnDesignTimeOutputDirty(string outputMoniker)
|
|
{
|
|
var handlers = this.DesignTimeOutputDirty;
|
|
if (handlers != null)
|
|
{
|
|
handlers(outputMoniker);
|
|
}
|
|
}
|
|
}
|
|
}
|