Replaced the old VS templates with ones that offer more flexiblity. Started replacing the Content Project for the samples with our custom project type. Inlcuded a basic not yet working AssimpImporter.
408 lines
20 KiB
XML
408 lines
20 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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<PropertyGroup>
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<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
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<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">11.0</VisualStudioVersion>
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<OldToolsVersion>4.0</OldToolsVersion>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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</PropertyGroup>
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<PropertyGroup>
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<!--To specify a different registry root to register your package, uncomment the TargetRegistryRoot tag and specify a registry root in it.
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<TargetRegistryRoot></TargetRegistryRoot>-->
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<RegisterOutputPackage>true</RegisterOutputPackage>
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<RegisterWithCodebase>true</RegisterWithCodebase>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<DebugSymbols>true</DebugSymbols>
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<OutputPath>bin\x86\Debug\</OutputPath>
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<DefineConstants>TRACE;DEBUG;DEV11;DEV11_OR_LATER</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
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<OutputPath>bin\x86\Release\</OutputPath>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<RunCodeAnalysis>true</RunCodeAnalysis>
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<ErrorReport>prompt</ErrorReport>
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<Prefer32Bit>false</Prefer32Bit>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<SchemaVersion>2.0</SchemaVersion>
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<RootNamespace>ANX.Framework.VisualStudio</RootNamespace>
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<AssemblyName>ANXVisualStudio2012Package</AssemblyName>
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<SignAssembly>false</SignAssembly>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="envdte, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</Reference>
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<Reference Include="envdte80, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</Reference>
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<Reference Include="Microsoft.Build" />
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<Reference Include="Microsoft.Build.Framework" />
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="Microsoft.VisualStudio.AppDesigner, Version=11.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\..\..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_MSIL\Microsoft.VisualStudio.AppDesigner\v4.0_11.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualStudio.AppDesigner.dll</HintPath>
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<HintPath>..\..\..\..\..\..\..\Windows\Microsoft.NET\assembly\GAC_MSIL\Microsoft.VisualStudio.Editors\v4.0_11.0.0.0__b03f5f7f11d50a3a\Microsoft.VisualStudio.Editors.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.VisualStudio.OLE.Interop" />
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<Reference Include="Microsoft.VisualStudio.Shell.Interop.10.0" />
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<Reference Include="Microsoft.VisualStudio.Shell.Interop.11.0">
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</Reference>
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<Reference Include="Microsoft.VisualStudio.TextManager.Interop" />
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<Reference Include="Microsoft.VisualStudio.Shell.11.0" />
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<Reference Include="Microsoft.VisualStudio.Shell.Immutable.10.0" />
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<Reference Include="Microsoft.VisualStudio.Shell.Immutable.11.0" />
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<Reference Include="PresentationCore" />
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<Reference Include="System.Data" />
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<Reference Include="System.Design" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.ServiceModel" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml" />
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<Reference Include="VSLangProj, Version=7.0.3300.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</Reference>
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<Reference Include="WindowsBase" />
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</ItemGroup>
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<ItemGroup>
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<COMReference Include="EnvDTE100">
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<Guid>{26AD1324-4B7C-44BC-84F8-B86AED45729F}</Guid>
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<VersionMajor>10</VersionMajor>
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<VersionMinor>0</VersionMinor>
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<Lcid>0</Lcid>
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<WrapperTool>primary</WrapperTool>
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<Isolated>False</Isolated>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</COMReference>
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<COMReference Include="EnvDTE90">
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<Lcid>0</Lcid>
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<WrapperTool>primary</WrapperTool>
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<Isolated>False</Isolated>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</COMReference>
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<COMReference Include="Microsoft.VisualStudio.CommandBars">
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<Guid>{1CBA492E-7263-47BB-87FE-639000619B15}</Guid>
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<VersionMajor>8</VersionMajor>
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<Lcid>0</Lcid>
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<WrapperTool>primary</WrapperTool>
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<Isolated>False</Isolated>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</COMReference>
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<COMReference Include="stdole">
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<Guid>{00020430-0000-0000-C000-000000000046}</Guid>
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<Lcid>0</Lcid>
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<WrapperTool>primary</WrapperTool>
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<Isolated>False</Isolated>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</COMReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AnxMenuCommands.cs" />
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<Compile Include="BuildAppDomain.cs" />
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<Compile Include="BuildLaunch.cs" />
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<Compile Include="GlobalSuppressions.cs" />
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<Compile Include="IProxy.cs" />
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<Compile Include="PackageServiceProvider.cs" />
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<Compile Include="ProcessorParameter.cs" />
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<Compile Include="ProcessorParameterDictionary.cs" />
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<Compile Include="ProjectBuildEndEventArgs.cs" />
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<Compile Include="ProjectBuildEventArgs.cs" />
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<Compile Include="ProjectBuildListener.cs" />
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<Compile Include="Resources\PackageResources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>PackageResources.resx</DependentUpon>
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</Compile>
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<Compile Include="SettingsPages\ConfigurableContentProjectSettingsPage.cs" />
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<Compile Include="ContentConfig.cs" />
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<Compile Include="ContentProjectLauncher.cs" />
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<Compile Include="Controls\BrowseFolderDialog.cs">
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<SubType>Component</SubType>
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</Compile>
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<Compile Include="Controls\ConfigurablePropertyPageControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="Controls\ConfigurablePropertyPageControl.Designer.cs">
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<DependentUpon>ConfigurablePropertyPageControl.cs</DependentUpon>
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</Compile>
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<Compile Include="Controls\VisualStudioSite.cs" />
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<Compile Include="ErrorLoggingHelper.cs" />
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<Compile Include="Nodes\AnxAssemblyReferenceNode.cs" />
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<Compile Include="Nodes\AnxProjectReferenceNode.cs" />
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<Compile Include="AssetFileDescriptor.cs" />
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<Compile Include="Nodes\AssetFileNode.cs" />
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<Compile Include="Nodes\ContentProjectNodeProperties.cs" />
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<Compile Include="Converters\ContentProcessorConverter.cs" />
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<Compile Include="Converters\ContentImporterConverter.cs" />
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<Compile Include="ContentConfigProvider.cs" />
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<Compile Include="ContentProjectFactory.cs" />
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<Compile Include="Nodes\ContentProjectNode.cs" />
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<Compile Include="Nodes\ContentProjectReferenceContainer.cs" />
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<Compile Include="Extensions.cs" />
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<Compile Include="SolutionListenerForProjectReferences.cs" />
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<Compile Include="ContentProcessorParameterDescriptor.cs" />
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<Compile Include="TargetFrameworkMoniker.cs" />
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<Compile Include="TypeDescriptorContext.cs" />
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<Compile Include="Utilities.cs" />
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<Compile Include="GuidList.cs" />
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<Compile Include="Nodes\IncludedAssetFileNodeProperties.cs" />
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<Compile Include="Resources\PackageResources.cs" />
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<Compile Include="ANXVisualStudioPackage.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="VisualStudioContentBuildLogger.cs" />
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<Compile Include="Wrappers\IWindowsFormsEditorServiceWrapper.cs" />
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<Compile Include="Wrappers\ParameterDescriptor.cs" />
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<Compile Include="Wrappers\TypeDescriptorContextWrapper.cs" />
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<Compile Include="Wrappers\UITypeEditorWrapper.cs" />
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<Compile Include="Wrappers\WrappedConverter.cs" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Controls\ConfigurablePropertyPageControl.resx">
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<DependentUpon>ConfigurablePropertyPageControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\PackageResources.en-US.resx">
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<LastGenOutput>PackageResources.en-US.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\PackageResources.de.resx">
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<LastGenOutput>PackageResources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="Resources\PackageResources.resx">
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<Generator>PublicResXFileCodeGenerator</Generator>
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<LastGenOutput>PackageResources.Designer.cs</LastGenOutput>
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<LogicalName>PackageResources.en-US.Resources</LogicalName>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="VSPackage.en-US.resx">
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<MergeWithCTO>true</MergeWithCTO>
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<LogicalName>VSPackage.en-US.Resources</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="VSPackage.de.resx">
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<MergeWithCTO>true</MergeWithCTO>
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<LogicalName>VSPackage.de.Resources</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<None Include="source.extension.vsixmanifest">
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<SubType>Designer</SubType>
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</None>
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</ItemGroup>
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<ItemGroup>
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<None Include="Key.snk" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="de\extension.vsixlangpack">
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<IncludeInVSIX>true</IncludeInVSIX>
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</Content>
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<VSCTCompile Include="Commands.de.vsct">
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<ResourceName>AnxCommands.ctmenu</ResourceName>
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<SubType>Designer</SubType>
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</VSCTCompile>
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<Content Include="sharpdx_direct3d11_effects_x64.dll">
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<IncludeInVSIX>true</IncludeInVSIX>
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</Content>
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<Content Include="sharpdx_direct3d11_effects_x86.dll">
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<IncludeInVSIX>true</IncludeInVSIX>
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</Content>
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<None Include="Resources\start.png" />
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<Content Include="anx.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<IncludeInVSIX>true</IncludeInVSIX>
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</Content>
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<VSCTCompile Include="Commands.en-US.vsct">
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<ResourceName>AnxCommands.ctmenu</ResourceName>
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<SubType>Designer</SubType>
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</VSCTCompile>
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<Content Include="Resources\Package.ico" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\ANX.Framework.Content.Pipeline\ANX.Framework.Content.Pipeline.csproj">
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<Project>{2dafdfc1-223b-4741-87bb-be3d0a7617db}</Project>
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<Name>ANX.Framework.Content.Pipeline</Name>
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<Name>ANX.Framework</Name>
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<ProjectReference Include="..\..\Templates\Items\Effect\Effect.csproj">
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<Project>{34574F72-7190-47B6-A31D-84A946C5ECE3}</Project>
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<Name>Effect</Name>
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<VSIXSubPath>ItemTemplates</VSIXSubPath>
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<Name>SpriteFont</Name>
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<VSIXSubPath>ItemTemplates</VSIXSubPath>
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<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
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</ProjectReference>
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<Name>XmlContent</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\Templates\Projects\Content\Content Project %28empty%29\Content Project %28empty%29.csproj">
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<Project>{0DE366B8-6521-4123-BBAD-EA31F447737C}</Project>
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<Name>Content Project %28empty%29</Name>
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<VSIXSubPath>ProjectTemplates</VSIXSubPath>
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<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
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</ProjectReference>
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<ProjectReference Include="..\..\Templates\Projects\ModernUI\ModernUI Game %28with ContentProject%29\ModernUI Game %28with ContentProject%29.csproj">
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<Project>{DD7B7FA0-D2BB-4832-9EC6-B810655E9917}</Project>
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<Name>ModernUI Game %28with ContentProject%29</Name>
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<Project>{4F99B523-CD6B-4154-9045-813F937864A8}</Project>
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<Name>ModernUI Game %28without ContentProject%29</Name>
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<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
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</ProjectReference>
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<Project>{C9C2365E-CBA2-4EA2-880B-013EBBC8F4DD}</Project>
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<Name>Windows Game %28with ContentProject%29</Name>
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<Project>{FB33EB42-9490-49E0-91EC-DDEFFED48686}</Project>
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<IncludeOutputGroupsInVSIX>TemplateProjectOutputGroup%3b</IncludeOutputGroupsInVSIX>
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<ProjectReference Include="..\..\Tools\ContentBuilder\ContentBuilder.csproj">
|
|
<Project>{10f7894d-e8b5-4dca-bb08-5c99fa792388}</Project>
|
|
<Name>ContentBuilder</Name>
|
|
</ProjectReference>
|
|
<ProjectReference Include="..\MPF11\Dev11\Src\CSharp\Microsoft.VisualStudio.Project.csproj">
|
|
<Project>{cacb60a9-1e76-4f92-8831-b134a658c695}</Project>
|
|
<Name>Microsoft.VisualStudio.Project</Name>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<BootstrapperPackage Include=".NETFramework,Version=v4.5">
|
|
<Visible>False</Visible>
|
|
<ProductName>Microsoft .NET Framework 4.5 %28x86 and x64%29</ProductName>
|
|
<Install>true</Install>
|
|
</BootstrapperPackage>
|
|
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
|
|
<Visible>False</Visible>
|
|
<ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
|
|
<Install>false</Install>
|
|
</BootstrapperPackage>
|
|
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
|
|
<Visible>False</Visible>
|
|
<ProductName>.NET Framework 3.5 SP1</ProductName>
|
|
<Install>false</Install>
|
|
</BootstrapperPackage>
|
|
</ItemGroup>
|
|
<PropertyGroup>
|
|
<UseCodebase>true</UseCodebase>
|
|
</PropertyGroup>
|
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
|
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
</Project> |