anx.framework/ANX.Framework/GamerServices/SignedInGamerCollection.cs
SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

32 lines
745 B
C#

#region Using Statements
using System;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.GamerServices
{
public sealed class SignedInGamerCollection : GamerCollection<SignedInGamer>
{
public SignedInGamer this[PlayerIndex playerIndex]
{
get
{
int count = base.Count;
for (int index = 0; index < count; index++)
{
SignedInGamer signedInGamer = base[index];
if (signedInGamer.PlayerIndex == playerIndex)
{
return signedInGamer;
}
}
return null;
}
}
}
}