SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

76 lines
1.7 KiB
C#

#region Using Statements
using System;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.GamerServices
{
public enum GamerPresenceMode
{
None,
SinglePlayer,
Multiplayer,
LocalCoOp,
LocalVersus,
OnlineCoOp,
OnlineVersus,
VersusComputer,
Stage,
Level,
CoOpStage,
CoOpLevel,
ArcadeMode,
CampaignMode,
ChallengeMode,
ExplorationMode,
PracticeMode,
PuzzleMode,
ScenarioMode,
StoryMode,
SurvivalMode,
TutorialMode,
DifficultyEasy,
DifficultyMedium,
DifficultyHard,
DifficultyExtreme,
Score,
VersusScore,
Winning,
Losing,
ScoreIsTied,
Outnumbered,
OnARoll,
InCombat,
BattlingBoss,
TimeAttack,
TryingForRecord,
FreePlay,
WastingTime,
StuckOnAHardBit,
NearlyFinished,
LookingForGames,
WaitingForPlayers,
WaitingInLobby,
SettingUpMatch,
PlayingWithFriends,
AtMenu,
StartingGame,
Paused,
GameOver,
WonTheGame,
ConfiguringSettings,
CustomizingPlayer,
EditingLevel,
InGameStore,
WatchingCutscene,
WatchingCredits,
PlayingMinigame,
FoundSecret,
CornflowerBlue
}
}