SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

80 lines
1.6 KiB
C#

#region Using Statements
using System;
using System.Collections;
using System.Collections.ObjectModel;
using System.Collections.Generic;
#endregion // Using Statements
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework.GamerServices
{
public class GamerCollection<T> : ReadOnlyCollection<T>,
IEnumerable<Gamer>, IEnumerable where T : Gamer
{
#region GamerCollectionEnumerator
public struct GamerCollectionEnumerator
: IEnumerator<T>, IDisposable, IEnumerator
{
private List<T>.Enumerator enumerator;
public T Current
{
get
{
return enumerator.Current;
}
}
object IEnumerator.Current
{
get
{
return enumerator.Current;
}
}
internal GamerCollectionEnumerator(List<T>.Enumerator setEnumerator)
{
enumerator = setEnumerator;
}
public void Dispose()
{
enumerator.Dispose();
}
public bool MoveNext()
{
return enumerator.MoveNext();
}
void IEnumerator.Reset()
{
((IEnumerator)enumerator).Reset();
}
}
#endregion
public GamerCollection()
: base(new List<T>())
{
}
#region GetEnumerator
public new GamerCollection<T>.GamerCollectionEnumerator GetEnumerator()
{
throw new NotImplementedException();
}
IEnumerator<Gamer> IEnumerable<Gamer>.GetEnumerator()
{
throw new NotImplementedException();
}
#endregion
}
}