anx.framework/ANX.Framework/CurveKeyCollection.cs
SND\AstrorEnales_cp 5505f7dcbf - Added PlatformSystem Plugins layer
- Started Windows, Metro and Linux Platform-Plugins
- Moved the RecordingSample to the Samples folder
- Started two samples for using the graphics device in a WinForms and Wpf Editor
- Refactorings in the AddIn-System
- Moved the Window initialization-code to the Platform modules
- Changed the License text in all code files which is now way smaller
- Started ProjectConverter tool which converts all the projects and solution to the target configuration
- Changed the SupportedPlatform names in the Resource files
- Changed the WIN8 define to WINDOWSMETRO which is actually meant
- Removed NLog and started our own Logger class
- Many more stuff...
2012-08-09 09:45:04 +00:00

180 lines
3.9 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
// This file is part of the ANX.Framework created by the
// "ANX.Framework developer group" and released under the Ms-PL license.
// For details see: http://anxframework.codeplex.com/license
namespace ANX.Framework
{
public class CurveKeyCollection : ICollection<CurveKey>,
IEnumerable<CurveKey>, IEnumerable
{
#region Private
private List<CurveKey> keys;
#endregion
#region Public
public int Count
{
get
{
return keys.Count;
}
}
public bool IsReadOnly
{
get
{
return false;
}
}
public CurveKey this[int index]
{
get
{
return keys[index];
}
set
{
if (value == null)
throw new ArgumentNullException();
if (index >= keys.Count)
throw new IndexOutOfRangeException();
//if fitting add here
if (keys[index].Position == value.Position)
keys[index] = value;
else
{
//if not let it be sorted
keys.RemoveAt(index);
keys.Add(value);
}
}
}
#endregion
#region Constructor
public CurveKeyCollection()
{
keys = new List<CurveKey>();
}
#endregion
#region Add
public void Add(CurveKey item)
{
if (item == null)
{
throw new ArgumentNullException();
}
// keys.Add(item);
if (this.keys.Count == 0)
{
//No list items
this.keys.Add(item);
return;
}
if (item.CompareTo(this[Count - 1]) > 0)
{
//Bigger than Max
this.keys.Add(item);
return;
}
int min = 0;
int max = Count - 1;
while ((max - min) > 1)
{
//Find half point
int half = min + ((max - min) / 2);
//Compare if it's bigger or smaller than the current item.
int comp = item.CompareTo(this[half]);
if (comp == 0)
{
//Item is equal to half point
this.keys.Insert(half+1, item);
return;
}
else if (comp < 0) max = half; //Item is smaller
else min = half; //Item is bigger
}
if (item.CompareTo(this[min]) <= 0) this.keys.Insert(min, item);
else this.keys.Insert(min + 1, item);
}
#endregion
#region Clear
public void Clear()
{
keys.Clear();
}
#endregion
#region Contains
public bool Contains(CurveKey item)
{
return keys.Contains(item);
}
#endregion
#region CopyTo
public void CopyTo(CurveKey[] array, int arrayIndex)
{
keys.CopyTo(array, arrayIndex);
}
#endregion
#region Remove
public bool Remove(CurveKey item)
{
return keys.Remove(item);
}
#endregion
#region RemoveAt
public void RemoveAt(int index)
{
keys.RemoveAt(index);
}
#endregion
#region IndexOf
public int IndexOf(CurveKey item)
{
return keys.IndexOf(item);
}
#endregion
#region Clone
public CurveKeyCollection Clone()
{
CurveKeyCollection result = new CurveKeyCollection();
foreach (CurveKey key in this.keys)
result.Add(key);
return result;
}
#endregion
#region GetEnumerator
public IEnumerator<CurveKey> GetEnumerator()
{
return keys.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable)keys).GetEnumerator();
}
#endregion
}
}