28 lines
642 B
C#
28 lines
642 B
C#
using ANX.Framework.NonXNA;
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using SharpDX.Direct3D11;
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// This file is part of the ANX.Framework created by the
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// "ANX.Framework developer group" and released under the Ms-PL license.
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// For details see: http://anxframework.codeplex.com/license
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namespace ANX.RenderSystem.Windows.DX11
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{
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public class EffectPass_DX11 : INativeEffectPass
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{
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private EffectPass nativePass;
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public string Name
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{
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get
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{
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return nativePass.Description.Name;
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}
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}
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internal EffectPass_DX11(EffectPass setNativePass)
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{
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nativePass = setNativePass;
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}
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}
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}
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