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anx.framework
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InputSystems
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ANX.InputDevices.Windows.Kinect
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SND\eagleeyestudios_cp
ae61d9850c
Fixed some Linux Reference Issues. Linux version of GL3 system still missing
2015-03-15 01:11:00 +01:00
..
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- Removed InputSystemCreators from ANX.InputDevices.OpenTK and ANX.InputDevices.Windows.Kinect as they don't host InputSystems anymore.
2011-12-15 09:19:40 +00:00
ANX.InputDevices.Windows.Kinect_Linux.csproj
Fixed some Linux Reference Issues. Linux version of GL3 system still missing
2015-03-15 01:11:00 +01:00
ANX.InputDevices.Windows.Kinect_PSVita.csproj
- Finished Dx10, Dx11 and Metro AlphaTest.fx and EnvironmentMap.fx shader
2012-09-09 07:55:45 +00:00
ANX.InputDevices.Windows.Kinect_WindowsMetro.csproj
- Finished Dx10, Dx11 and Metro AlphaTest.fx and EnvironmentMap.fx shader
2012-09-09 07:55:45 +00:00
ANX.InputDevices.Windows.Kinect.csproj
- Finished Dx10, Dx11 and Metro AlphaTest.fx and EnvironmentMap.fx shader
2012-09-09 07:55:45 +00:00
Kinect.cs
- Added PlatformSystem Plugins layer
2012-08-09 09:45:04 +00:00
MotionSensingDeviceCreator.cs
- Added ILRepack
2012-08-25 17:27:45 +00:00
SupportedPlatformsImpl.cs
Completely removed the Metadata.resx files which didn't work on Metro, added a new approach with an Interface and derived classes in the modules, which is basically the same approach.
2012-08-09 16:33:47 +00:00